[PD] gem pix_texture crashes PD
chris clepper
cgclepper at gmail.com
Thu Dec 4 17:34:31 CET 2008
You need to install the driver for your graphics card.
On Thu, Dec 4, 2008 at 8:05 AM, altern <altern2 at gmail.com> wrote:
> IOhannes m zmölnig(e)k dio:
>
>> altern wrote:
>>
>>> hi
>>>
>>> the machine has a special graphic card, it is a matrox Parhelia LX, from
>>> matrox millenium P-Series. I think it is used for stereoscopy or something
>>> like that. Could it be that graphics card and Gem do no like each other?
>>>
>>
>> possible but who knows...
>>
>> it would be interesting to:
>> get a logfile of what Pd has to say before it crashes.
>> (something like: "pd.com -stderr -lib Gem 2>bla.log
>>
>
> it just says :
> tk scaling is 1.33300533005
> socket receive error: Unknown error (10054)
>
> also the output of "glewinfo.exe" [1] could help.
>>
>
> i downloaded it and install it, when i run it it produced a file
> glewinfo.txt, i guess this is the output. I attach it to this mail.
>
> finally: could it be the [pix_image] object or is it definitely the
>> [pix_texture] object?
>>
>
> looks to me like it is pix_texture. i tried with the pix_film help (no
> pix_image there) and i get the same error in that patch. If i disconect
> pix_texture from the render chain it does not crash when i open the gem
> window.
>
> thanks!
>
> enrike
>
> ---------------------------
> GLEW Extension Info
> ---------------------------
>
> GLEW version 1.5.1
> Reporting capabilities of pixelformat 2
> Running on a GDI Generic from Microsoft Corporation
> OpenGL version 1.1.0 is supported
>
> GL_VERSION_1_1: OK
> ---------------
>
> GL_VERSION_1_2: MISSING
> ---------------
> glCopyTexSubImage3D: MISSING
> glDrawRangeElements: MISSING
> glTexImage3D: MISSING
> glTexSubImage3D: MISSING
>
> GL_VERSION_1_3: MISSING
> ---------------
> glActiveTexture: MISSING
> glClientActiveTexture: MISSING
> glCompressedTexImage1D: MISSING
> glCompressedTexImage2D: MISSING
> glCompressedTexImage3D: MISSING
> glCompressedTexSubImage1D: MISSING
> glCompressedTexSubImage2D: MISSING
> glCompressedTexSubImage3D: MISSING
> glGetCompressedTexImage: MISSING
> glLoadTransposeMatrixd: MISSING
> glLoadTransposeMatrixf: MISSING
> glMultTransposeMatrixd: MISSING
> glMultTransposeMatrixf: MISSING
> glMultiTexCoord1d: MISSING
> glMultiTexCoord1dv: MISSING
> glMultiTexCoord1f: MISSING
> glMultiTexCoord1fv: MISSING
> glMultiTexCoord1i: MISSING
> glMultiTexCoord1iv: MISSING
> glMultiTexCoord1s: MISSING
> glMultiTexCoord1sv: MISSING
> glMultiTexCoord2d: MISSING
> glMultiTexCoord2dv: MISSING
> glMultiTexCoord2f: MISSING
> glMultiTexCoord2fv: MISSING
> glMultiTexCoord2i: MISSING
> glMultiTexCoord2iv: MISSING
> glMultiTexCoord2s: MISSING
> glMultiTexCoord2sv: MISSING
> glMultiTexCoord3d: MISSING
> glMultiTexCoord3dv: MISSING
> glMultiTexCoord3f: MISSING
> glMultiTexCoord3fv: MISSING
> glMultiTexCoord3i: MISSING
> glMultiTexCoord3iv: MISSING
> glMultiTexCoord3s: MISSING
> glMultiTexCoord3sv: MISSING
> glMultiTexCoord4d: MISSING
> glMultiTexCoord4dv: MISSING
> glMultiTexCoord4f: MISSING
> glMultiTexCoord4fv: MISSING
> glMultiTexCoord4i: MISSING
> glMultiTexCoord4iv: MISSING
> glMultiTexCoord4s: MISSING
> glMultiTexCoord4sv: MISSING
> glSampleCoverage: MISSING
>
> GL_VERSION_1_4: MISSING
> ---------------
> glBlendColor: MISSING
> glBlendEquation: MISSING
> glBlendFuncSeparate: MISSING
> glFogCoordPointer: MISSING
> glFogCoordd: MISSING
> glFogCoorddv: MISSING
> glFogCoordf: MISSING
> glFogCoordfv: MISSING
> glMultiDrawArrays: MISSING
> glMultiDrawElements: MISSING
> glPointParameterf: MISSING
> glPointParameterfv: MISSING
> glPointParameteri: MISSING
> glPointParameteriv: MISSING
> glSecondaryColor3b: MISSING
> glSecondaryColor3bv: MISSING
> glSecondaryColor3d: MISSING
> glSecondaryColor3dv: MISSING
> glSecondaryColor3f: MISSING
> glSecondaryColor3fv: MISSING
> glSecondaryColor3i: MISSING
> glSecondaryColor3iv: MISSING
> glSecondaryColor3s: MISSING
> glSecondaryColor3sv: MISSING
> glSecondaryColor3ub: MISSING
> glSecondaryColor3ubv: MISSING
> glSecondaryColor3ui: MISSING
> glSecondaryColor3uiv: MISSING
> glSecondaryColor3us: MISSING
> glSecondaryColor3usv: MISSING
> glSecondaryColorPointer: MISSING
> glWindowPos2d: MISSING
> glWindowPos2dv: MISSING
> glWindowPos2f: MISSING
> glWindowPos2fv: MISSING
> glWindowPos2i: MISSING
> glWindowPos2iv: MISSING
> glWindowPos2s: MISSING
> glWindowPos2sv: MISSING
> glWindowPos3d: MISSING
> glWindowPos3dv: MISSING
> glWindowPos3f: MISSING
> glWindowPos3fv: MISSING
> glWindowPos3i: MISSING
> glWindowPos3iv: MISSING
> glWindowPos3s: MISSING
> glWindowPos3sv: MISSING
>
> GL_VERSION_1_5: MISSING
> ---------------
> glBeginQuery: MISSING
> glBindBuffer: MISSING
> glBufferData: MISSING
> glBufferSubData: MISSING
> glDeleteBuffers: MISSING
> glDeleteQueries: MISSING
> glEndQuery: MISSING
> glGenBuffers: MISSING
> glGenQueries: MISSING
> glGetBufferParameteriv: MISSING
> glGetBufferPointerv: MISSING
> glGetBufferSubData: MISSING
> glGetQueryObjectiv: MISSING
> glGetQueryObjectuiv: MISSING
> glGetQueryiv: MISSING
> glIsBuffer: MISSING
> glIsQuery: MISSING
> glMapBuffer: MISSING
> glUnmapBuffer: MISSING
>
> GL_VERSION_2_0: MISSING
> ---------------
> glAttachShader: MISSING
> glBindAttribLocation: MISSING
> glBlendEquationSeparate: MISSING
> glCompileShader: MISSING
> glCreateProgram: MISSING
> glCreateShader: MISSING
> glDeleteProgram: MISSING
> glDeleteShader: MISSING
> glDetachShader: MISSING
> glDisableVertexAttribArray: MISSING
> glDrawBuffers: MISSING
> glEnableVertexAttribArray: MISSING
> glGetActiveAttrib: MISSING
> glGetActiveUniform: MISSING
> glGetAttachedShaders: MISSING
> glGetAttribLocation: MISSING
> glGetProgramInfoLog: MISSING
> glGetProgramiv: MISSING
> glGetShaderInfoLog: MISSING
> glGetShaderSource: MISSING
> glGetShaderiv: MISSING
> glGetUniformLocation: MISSING
> glGetUniformfv: MISSING
> glGetUniformiv: MISSING
> glGetVertexAttribPointerv: MISSING
> glGetVertexAttribdv: MISSING
> glGetVertexAttribfv: MISSING
> glGetVertexAttribiv: MISSING
> glIsProgram: MISSING
> glIsShader: MISSING
> glLinkProgram: MISSING
> glShaderSource: MISSING
> glStencilFuncSeparate: MISSING
> glStencilMaskSeparate: MISSING
> glStencilOpSeparate: MISSING
> glUniform1f: MISSING
> glUniform1fv: MISSING
> glUniform1i: MISSING
> glUniform1iv: MISSING
> glUniform2f: MISSING
> glUniform2fv: MISSING
> glUniform2i: MISSING
> glUniform2iv: MISSING
> glUniform3f: MISSING
> glUniform3fv: MISSING
> glUniform3i: MISSING
> glUniform3iv: MISSING
> glUniform4f: MISSING
> glUniform4fv: MISSING
> glUniform4i: MISSING
> glUniform4iv: MISSING
> glUniformMatrix2fv: MISSING
> glUniformMatrix3fv: MISSING
> glUniformMatrix4fv: MISSING
> glUseProgram: MISSING
> glValidateProgram: MISSING
> glVertexAttrib1d: MISSING
> glVertexAttrib1dv: MISSING
> glVertexAttrib1f: MISSING
> glVertexAttrib1fv: MISSING
> glVertexAttrib1s: MISSING
> glVertexAttrib1sv: MISSING
> glVertexAttrib2d: MISSING
> glVertexAttrib2dv: MISSING
> glVertexAttrib2f: MISSING
> glVertexAttrib2fv: MISSING
> glVertexAttrib2s: MISSING
> glVertexAttrib2sv: MISSING
> glVertexAttrib3d: MISSING
> glVertexAttrib3dv: MISSING
> glVertexAttrib3f: MISSING
> glVertexAttrib3fv: MISSING
> glVertexAttrib3s: MISSING
> glVertexAttrib3sv: MISSING
> glVertexAttrib4Nbv: MISSING
> glVertexAttrib4Niv: MISSING
> glVertexAttrib4Nsv: MISSING
> glVertexAttrib4Nub: MISSING
> glVertexAttrib4Nubv: MISSING
> glVertexAttrib4Nuiv: MISSING
> glVertexAttrib4Nusv: MISSING
> glVertexAttrib4bv: MISSING
> glVertexAttrib4d: MISSING
> glVertexAttrib4dv: MISSING
> glVertexAttrib4f: MISSING
> glVertexAttrib4fv: MISSING
> glVertexAttrib4iv: MISSING
> glVertexAttrib4s: MISSING
> glVertexAttrib4sv: MISSING
> glVertexAttrib4ubv: MISSING
> glVertexAttrib4uiv: MISSING
> glVertexAttrib4usv: MISSING
> glVertexAttribPointer: MISSING
>
> GL_VERSION_2_1: MISSING
> ---------------
> glUniformMatrix2x3fv: MISSING
> glUniformMatrix2x4fv: MISSING
> glUniformMatrix3x2fv: MISSING
> glUniformMatrix3x4fv: MISSING
> glUniformMatrix4x2fv: MISSING
> glUniformMatrix4x3fv: MISSING
>
> GL_VERSION_3_0: MISSING
> ---------------
> glBeginConditionalRender: MISSING
> glBeginTransformFeedback: MISSING
> glBindBufferBase: MISSING
> glBindBufferRange: MISSING
> glBindFragDataLocation: MISSING
> glClampColor: MISSING
> glClearBufferfi: MISSING
> glClearBufferfv: MISSING
> glClearBufferiv: MISSING
> glClearBufferuiv: MISSING
> glColorMaski: MISSING
> glDisablei: MISSING
> glEnablei: MISSING
> glEndConditionalRender: MISSING
> glEndTransformFeedback: MISSING
> glGetBooleani_v: MISSING
> glGetFragDataLocation: MISSING
> glGetIntegeri_v: MISSING
> glGetStringi: MISSING
> glGetTexParameterIiv: MISSING
> glGetTexParameterIuiv: MISSING
> glGetTransformFeedbackVarying: MISSING
> glGetUniformuiv: MISSING
> glGetVertexAttribIiv: MISSING
> glGetVertexAttribIuiv: MISSING
> glIsEnabledi: MISSING
> glTexParameterIiv: MISSING
> glTexParameterIuiv: MISSING
> glTransformFeedbackVaryings: MISSING
> glUniform1ui: MISSING
> glUniform1uiv: MISSING
> glUniform2ui: MISSING
> glUniform2uiv: MISSING
> glUniform3ui: MISSING
> glUniform3uiv: MISSING
> glUniform4ui: MISSING
> glUniform4uiv: MISSING
> glVertexAttribI1i: MISSING
> glVertexAttribI1iv: MISSING
> glVertexAttribI1ui: MISSING
> glVertexAttribI1uiv: MISSING
> glVertexAttribI2i: MISSING
> glVertexAttribI2iv: MISSING
> glVertexAttribI2ui: MISSING
> glVertexAttribI2uiv: MISSING
> glVertexAttribI3i: MISSING
> glVertexAttribI3iv: MISSING
> glVertexAttribI3ui: MISSING
> glVertexAttribI3uiv: MISSING
> glVertexAttribI4bv: MISSING
> glVertexAttribI4i: MISSING
> glVertexAttribI4iv: MISSING
> glVertexAttribI4sv: MISSING
> glVertexAttribI4ubv: MISSING
> glVertexAttribI4ui: MISSING
> glVertexAttribI4uiv: MISSING
> glVertexAttribI4usv: MISSING
> glVertexAttribIPointer: MISSING
>
> GL_3DFX_multisample: MISSING
> --------------------
>
> GL_3DFX_tbuffer: MISSING
> ----------------
> glTbufferMask3DFX: MISSING
>
> GL_3DFX_texture_compression_FXT1: MISSING
> ---------------------------------
>
> GL_APPLE_client_storage: MISSING
> ------------------------
>
> GL_APPLE_element_array: MISSING
> -----------------------
> glDrawElementArrayAPPLE: MISSING
> glDrawRangeElementArrayAPPLE: MISSING
> glElementPointerAPPLE: MISSING
> glMultiDrawElementArrayAPPLE: MISSING
> glMultiDrawRangeElementArrayAPPLE: MISSING
>
> GL_APPLE_fence: MISSING
> ---------------
> glDeleteFencesAPPLE: MISSING
> glFinishFenceAPPLE: MISSING
> glFinishObjectAPPLE: MISSING
> glGenFencesAPPLE: MISSING
> glIsFenceAPPLE: MISSING
> glSetFenceAPPLE: MISSING
> glTestFenceAPPLE: MISSING
> glTestObjectAPPLE: MISSING
>
> GL_APPLE_float_pixels: MISSING
> ----------------------
>
> GL_APPLE_flush_buffer_range: MISSING
> ----------------------------
> glBufferParameteriAPPLE: MISSING
> glFlushMappedBufferRangeAPPLE: MISSING
>
> GL_APPLE_pixel_buffer: MISSING
> ----------------------
>
> GL_APPLE_specular_vector: MISSING
> -------------------------
>
> GL_APPLE_texture_range: MISSING
> -----------------------
> glGetTexParameterPointervAPPLE: MISSING
> glTextureRangeAPPLE: MISSING
>
> GL_APPLE_transform_hint: MISSING
> ------------------------
>
> GL_APPLE_vertex_array_object: MISSING
> -----------------------------
> glBindVertexArrayAPPLE: MISSING
> glDeleteVertexArraysAPPLE: MISSING
> glGenVertexArraysAPPLE: MISSING
> glIsVertexArrayAPPLE: MISSING
>
> GL_APPLE_vertex_array_range: MISSING
> ----------------------------
> glFlushVertexArrayRangeAPPLE: MISSING
> glVertexArrayParameteriAPPLE: MISSING
> glVertexArrayRangeAPPLE: MISSING
>
> GL_APPLE_ycbcr_422: MISSING
> -------------------
>
> GL_ARB_color_buffer_float: MISSING
> --------------------------
> glClampColorARB: MISSING
>
> GL_ARB_depth_buffer_float: MISSING
> --------------------------
>
> GL_ARB_depth_texture: MISSING
> ---------------------
>
> GL_ARB_draw_buffers: MISSING
> --------------------
> glDrawBuffersARB: MISSING
>
> GL_ARB_draw_instanced: MISSING
> ----------------------
> glDrawArraysInstancedARB: MISSING
> glDrawElementsInstancedARB: MISSING
>
> GL_ARB_fragment_program: MISSING
> ------------------------
>
> GL_ARB_fragment_program_shadow: MISSING
> -------------------------------
>
> GL_ARB_fragment_shader: MISSING
> -----------------------
>
> GL_ARB_framebuffer_object: MISSING
> --------------------------
> glBindFramebuffer: MISSING
> glBindRenderbuffer: MISSING
> glBlitFramebuffer: MISSING
> glCheckFramebufferStatus: MISSING
> glDeleteFramebuffers: MISSING
> glDeleteRenderbuffers: MISSING
> glFramebufferRenderbuffer: MISSING
> glFramebufferTexturLayer: MISSING
> glFramebufferTexture1D: MISSING
> glFramebufferTexture2D: MISSING
> glFramebufferTexture3D: MISSING
> glGenFramebuffers: MISSING
> glGenRenderbuffers: MISSING
> glGenerateMipmap: MISSING
> glGetFramebufferAttachmentParameteriv: MISSING
> glGetRenderbufferParameteriv: MISSING
> glIsFramebuffer: MISSING
> glIsRenderbuffer: MISSING
> glRenderbufferStorage: MISSING
> glRenderbufferStorageMultisample: MISSING
>
> GL_ARB_framebuffer_sRGB: MISSING
> ------------------------
>
> GL_ARB_geometry_shader4: MISSING
> ------------------------
> glFramebufferTextureARB: MISSING
> glFramebufferTextureFaceARB: MISSING
> glFramebufferTextureLayerARB: MISSING
> glProgramParameteriARB: MISSING
>
> GL_ARB_half_float_pixel: MISSING
> ------------------------
>
> GL_ARB_half_float_vertex: MISSING
> -------------------------
>
> GL_ARB_imaging: MISSING
> ---------------
> glBlendEquation: MISSING
> glColorSubTable: MISSING
> glColorTable: MISSING
> glColorTableParameterfv: MISSING
> glColorTableParameteriv: MISSING
> glConvolutionFilter1D: MISSING
> glConvolutionFilter2D: MISSING
> glConvolutionParameterf: MISSING
> glConvolutionParameterfv: MISSING
> glConvolutionParameteri: MISSING
> glConvolutionParameteriv: MISSING
> glCopyColorSubTable: MISSING
> glCopyColorTable: MISSING
> glCopyConvolutionFilter1D: MISSING
> glCopyConvolutionFilter2D: MISSING
> glGetColorTable: MISSING
> glGetColorTableParameterfv: MISSING
> glGetColorTableParameteriv: MISSING
> glGetConvolutionFilter: MISSING
> glGetConvolutionParameterfv: MISSING
> glGetConvolutionParameteriv: MISSING
> glGetHistogram: MISSING
> glGetHistogramParameterfv: MISSING
> glGetHistogramParameteriv: MISSING
> glGetMinmax: MISSING
> glGetMinmaxParameterfv: MISSING
> glGetMinmaxParameteriv: MISSING
> glGetSeparableFilter: MISSING
> glHistogram: MISSING
> glMinmax: MISSING
> glResetHistogram: MISSING
> glResetMinmax: MISSING
> glSeparableFilter2D: MISSING
>
> GL_ARB_instanced_arrays: MISSING
> ------------------------
> glVertexAttribDivisorARB: MISSING
>
> GL_ARB_map_buffer_range: MISSING
> ------------------------
> glFlushMappedBufferRange: MISSING
> glMapBufferRange: MISSING
>
> GL_ARB_matrix_palette: MISSING
> ----------------------
> glCurrentPaletteMatrixARB: MISSING
> glMatrixIndexPointerARB: MISSING
> glMatrixIndexubvARB: MISSING
> glMatrixIndexuivARB: MISSING
> glMatrixIndexusvARB: MISSING
>
> GL_ARB_multisample: MISSING
> -------------------
> glSampleCoverageARB: MISSING
>
> GL_ARB_multitexture: MISSING
> --------------------
> glActiveTextureARB: MISSING
> glClientActiveTextureARB: MISSING
> glMultiTexCoord1dARB: MISSING
> glMultiTexCoord1dvARB: MISSING
> glMultiTexCoord1fARB: MISSING
> glMultiTexCoord1fvARB: MISSING
> glMultiTexCoord1iARB: MISSING
> glMultiTexCoord1ivARB: MISSING
> glMultiTexCoord1sARB: MISSING
> glMultiTexCoord1svARB: MISSING
> glMultiTexCoord2dARB: MISSING
> glMultiTexCoord2dvARB: MISSING
> glMultiTexCoord2fARB: MISSING
> glMultiTexCoord2fvARB: MISSING
> glMultiTexCoord2iARB: MISSING
> glMultiTexCoord2ivARB: MISSING
> glMultiTexCoord2sARB: MISSING
> glMultiTexCoord2svARB: MISSING
> glMultiTexCoord3dARB: MISSING
> glMultiTexCoord3dvARB: MISSING
> glMultiTexCoord3fARB: MISSING
> glMultiTexCoord3fvARB: MISSING
> glMultiTexCoord3iARB: MISSING
> glMultiTexCoord3ivARB: MISSING
> glMultiTexCoord3sARB: MISSING
> glMultiTexCoord3svARB: MISSING
> glMultiTexCoord4dARB: MISSING
> glMultiTexCoord4dvARB: MISSING
> glMultiTexCoord4fARB: MISSING
> glMultiTexCoord4fvARB: MISSING
> glMultiTexCoord4iARB: MISSING
> glMultiTexCoord4ivARB: MISSING
> glMultiTexCoord4sARB: MISSING
> glMultiTexCoord4svARB: MISSING
>
> GL_ARB_occlusion_query: MISSING
> -----------------------
> glBeginQueryARB: MISSING
> glDeleteQueriesARB: MISSING
> glEndQueryARB: MISSING
> glGenQueriesARB: MISSING
> glGetQueryObjectivARB: MISSING
> glGetQueryObjectuivARB: MISSING
> glGetQueryivARB: MISSING
> glIsQueryARB: MISSING
>
> GL_ARB_pixel_buffer_object: MISSING
> ---------------------------
>
> GL_ARB_point_parameters: MISSING
> ------------------------
> glPointParameterfARB: MISSING
> glPointParameterfvARB: MISSING
>
> GL_ARB_point_sprite: MISSING
> --------------------
>
> GL_ARB_shader_objects: MISSING
> ----------------------
> glAttachObjectARB: MISSING
> glCompileShaderARB: MISSING
> glCreateProgramObjectARB: MISSING
> glCreateShaderObjectARB: MISSING
> glDeleteObjectARB: MISSING
> glDetachObjectARB: MISSING
> glGetActiveUniformARB: MISSING
> glGetAttachedObjectsARB: MISSING
> glGetHandleARB: MISSING
> glGetInfoLogARB: MISSING
> glGetObjectParameterfvARB: MISSING
> glGetObjectParameterivARB: MISSING
> glGetShaderSourceARB: MISSING
> glGetUniformLocationARB: MISSING
> glGetUniformfvARB: MISSING
> glGetUniformivARB: MISSING
> glLinkProgramARB: MISSING
> glShaderSourceARB: MISSING
> glUniform1fARB: MISSING
> glUniform1fvARB: MISSING
> glUniform1iARB: MISSING
> glUniform1ivARB: MISSING
> glUniform2fARB: MISSING
> glUniform2fvARB: MISSING
> glUniform2iARB: MISSING
> glUniform2ivARB: MISSING
> glUniform3fARB: MISSING
> glUniform3fvARB: MISSING
> glUniform3iARB: MISSING
> glUniform3ivARB: MISSING
> glUniform4fARB: MISSING
> glUniform4fvARB: MISSING
> glUniform4iARB: MISSING
> glUniform4ivARB: MISSING
> glUniformMatrix2fvARB: MISSING
> glUniformMatrix3fvARB: MISSING
> glUniformMatrix4fvARB: MISSING
> glUseProgramObjectARB: MISSING
> glValidateProgramARB: MISSING
>
> GL_ARB_shading_language_100: MISSING
> ----------------------------
>
> GL_ARB_shadow: MISSING
> --------------
>
> GL_ARB_shadow_ambient: MISSING
> ----------------------
>
> GL_ARB_texture_border_clamp: MISSING
> ----------------------------
>
> GL_ARB_texture_buffer_object: MISSING
> -----------------------------
> glTexBufferARB: MISSING
>
> GL_ARB_texture_compression: MISSING
> ---------------------------
> glCompressedTexImage1DARB: MISSING
> glCompressedTexImage2DARB: MISSING
> glCompressedTexImage3DARB: MISSING
> glCompressedTexSubImage1DARB: MISSING
> glCompressedTexSubImage2DARB: MISSING
> glCompressedTexSubImage3DARB: MISSING
> glGetCompressedTexImageARB: MISSING
>
> GL_ARB_texture_compression_rgtc: MISSING
> --------------------------------
>
> GL_ARB_texture_cube_map: MISSING
> ------------------------
>
> GL_ARB_texture_env_add: MISSING
> -----------------------
>
> GL_ARB_texture_env_combine: MISSING
> ---------------------------
>
> GL_ARB_texture_env_crossbar: MISSING
> ----------------------------
>
> GL_ARB_texture_env_dot3: MISSING
> ------------------------
>
> GL_ARB_texture_float: MISSING
> ---------------------
>
> GL_ARB_texture_mirrored_repeat: MISSING
> -------------------------------
>
> GL_ARB_texture_non_power_of_two: MISSING
> --------------------------------
>
> GL_ARB_texture_rectangle: MISSING
> -------------------------
>
> GL_ARB_texture_rg: MISSING
> ------------------
>
> GL_ARB_transpose_matrix: MISSING
> ------------------------
> glLoadTransposeMatrixdARB: MISSING
> glLoadTransposeMatrixfARB: MISSING
> glMultTransposeMatrixdARB: MISSING
> glMultTransposeMatrixfARB: MISSING
>
> GL_ARB_vertex_array_object: MISSING
> ---------------------------
> glBindVertexArray: MISSING
> glDeleteVertexArrays: MISSING
> glGenVertexArrays: MISSING
> glIsVertexArray: MISSING
>
> GL_ARB_vertex_blend: MISSING
> --------------------
> glVertexBlendARB: MISSING
> glWeightPointerARB: MISSING
> glWeightbvARB: MISSING
> glWeightdvARB: MISSING
> glWeightfvARB: MISSING
> glWeightivARB: MISSING
> glWeightsvARB: MISSING
> glWeightubvARB: MISSING
> glWeightuivARB: MISSING
> glWeightusvARB: MISSING
>
> GL_ARB_vertex_buffer_object: MISSING
> ----------------------------
> glBindBufferARB: MISSING
> glBufferDataARB: MISSING
> glBufferSubDataARB: MISSING
> glDeleteBuffersARB: MISSING
> glGenBuffersARB: MISSING
> glGetBufferParameterivARB: MISSING
> glGetBufferPointervARB: MISSING
> glGetBufferSubDataARB: MISSING
> glIsBufferARB: MISSING
> glMapBufferARB: MISSING
> glUnmapBufferARB: MISSING
>
> GL_ARB_vertex_program: MISSING
> ----------------------
> glBindProgramARB: MISSING
> glDeleteProgramsARB: MISSING
> glDisableVertexAttribArrayARB: MISSING
> glEnableVertexAttribArrayARB: MISSING
> glGenProgramsARB: MISSING
> glGetProgramEnvParameterdvARB: MISSING
> glGetProgramEnvParameterfvARB: MISSING
> glGetProgramLocalParameterdvARB: MISSING
> glGetProgramLocalParameterfvARB: MISSING
> glGetProgramStringARB: MISSING
> glGetProgramivARB: MISSING
> glGetVertexAttribPointervARB: MISSING
> glGetVertexAttribdvARB: MISSING
> glGetVertexAttribfvARB: MISSING
> glGetVertexAttribivARB: MISSING
> glIsProgramARB: MISSING
> glProgramEnvParameter4dARB: MISSING
> glProgramEnvParameter4dvARB: MISSING
> glProgramEnvParameter4fARB: MISSING
> glProgramEnvParameter4fvARB: MISSING
> glProgramLocalParameter4dARB: MISSING
> glProgramLocalParameter4dvARB: MISSING
> glProgramLocalParameter4fARB: MISSING
> glProgramLocalParameter4fvARB: MISSING
> glProgramStringARB: MISSING
> glVertexAttrib1dARB: MISSING
> glVertexAttrib1dvARB: MISSING
> glVertexAttrib1fARB: MISSING
> glVertexAttrib1fvARB: MISSING
> glVertexAttrib1sARB: MISSING
> glVertexAttrib1svARB: MISSING
> glVertexAttrib2dARB: MISSING
> glVertexAttrib2dvARB: MISSING
> glVertexAttrib2fARB: MISSING
> glVertexAttrib2fvARB: MISSING
> glVertexAttrib2sARB: MISSING
> glVertexAttrib2svARB: MISSING
> glVertexAttrib3dARB: MISSING
> glVertexAttrib3dvARB: MISSING
> glVertexAttrib3fARB: MISSING
> glVertexAttrib3fvARB: MISSING
> glVertexAttrib3sARB: MISSING
> glVertexAttrib3svARB: MISSING
> glVertexAttrib4NbvARB: MISSING
> glVertexAttrib4NivARB: MISSING
> glVertexAttrib4NsvARB: MISSING
> glVertexAttrib4NubARB: MISSING
> glVertexAttrib4NubvARB: MISSING
> glVertexAttrib4NuivARB: MISSING
> glVertexAttrib4NusvARB: MISSING
> glVertexAttrib4bvARB: MISSING
> glVertexAttrib4dARB: MISSING
> glVertexAttrib4dvARB: MISSING
> glVertexAttrib4fARB: MISSING
> glVertexAttrib4fvARB: MISSING
> glVertexAttrib4ivARB: MISSING
> glVertexAttrib4sARB: MISSING
> glVertexAttrib4svARB: MISSING
> glVertexAttrib4ubvARB: MISSING
> glVertexAttrib4uivARB: MISSING
> glVertexAttrib4usvARB: MISSING
> glVertexAttribPointerARB: MISSING
>
> GL_ARB_vertex_shader: MISSING
> ---------------------
> glBindAttribLocationARB: MISSING
> glGetActiveAttribARB: MISSING
> glGetAttribLocationARB: MISSING
>
> GL_ARB_window_pos: MISSING
> ------------------
> glWindowPos2dARB: MISSING
> glWindowPos2dvARB: MISSING
> glWindowPos2fARB: MISSING
> glWindowPos2fvARB: MISSING
> glWindowPos2iARB: MISSING
> glWindowPos2ivARB: MISSING
> glWindowPos2sARB: MISSING
> glWindowPos2svARB: MISSING
> glWindowPos3dARB: MISSING
> glWindowPos3dvARB: MISSING
> glWindowPos3fARB: MISSING
> glWindowPos3fvARB: MISSING
> glWindowPos3iARB: MISSING
> glWindowPos3ivARB: MISSING
> glWindowPos3sARB: MISSING
> glWindowPos3svARB: MISSING
>
> GL_ATIX_point_sprites: MISSING
> ----------------------
>
> GL_ATIX_texture_env_combine3: MISSING
> -----------------------------
>
> GL_ATIX_texture_env_route: MISSING
> --------------------------
>
> GL_ATIX_vertex_shader_output_point_size: MISSING
> ----------------------------------------
>
> GL_ATI_draw_buffers: MISSING
> --------------------
> glDrawBuffersATI: MISSING
>
> GL_ATI_element_array: MISSING
> ---------------------
> glDrawElementArrayATI: MISSING
> glDrawRangeElementArrayATI: MISSING
> glElementPointerATI: MISSING
>
> GL_ATI_envmap_bumpmap: MISSING
> ----------------------
> glGetTexBumpParameterfvATI: MISSING
> glGetTexBumpParameterivATI: MISSING
> glTexBumpParameterfvATI: MISSING
> glTexBumpParameterivATI: MISSING
>
> GL_ATI_fragment_shader: MISSING
> -----------------------
> glAlphaFragmentOp1ATI: MISSING
> glAlphaFragmentOp2ATI: MISSING
> glAlphaFragmentOp3ATI: MISSING
> glBeginFragmentShaderATI: MISSING
> glBindFragmentShaderATI: MISSING
> glColorFragmentOp1ATI: MISSING
> glColorFragmentOp2ATI: MISSING
> glColorFragmentOp3ATI: MISSING
> glDeleteFragmentShaderATI: MISSING
> glEndFragmentShaderATI: MISSING
> glGenFragmentShadersATI: MISSING
> glPassTexCoordATI: MISSING
> glSampleMapATI: MISSING
> glSetFragmentShaderConstantATI: MISSING
>
> GL_ATI_map_object_buffer: MISSING
> -------------------------
> glMapObjectBufferATI: MISSING
> glUnmapObjectBufferATI: MISSING
>
> GL_ATI_pn_triangles: MISSING
> --------------------
> glPNTrianglesfATI: MISSING
> glPNTrianglesiATI: MISSING
>
> GL_ATI_separate_stencil: MISSING
> ------------------------
> glStencilFuncSeparateATI: MISSING
> glStencilOpSeparateATI: MISSING
>
> GL_ATI_shader_texture_lod: MISSING
> --------------------------
>
> GL_ATI_text_fragment_shader: MISSING
> ----------------------------
>
> GL_ATI_texture_compression_3dc: MISSING
> -------------------------------
>
> GL_ATI_texture_env_combine3: MISSING
> ----------------------------
>
> GL_ATI_texture_float: MISSING
> ---------------------
>
> GL_ATI_texture_mirror_once: MISSING
> ---------------------------
>
> GL_ATI_vertex_array_object: MISSING
> ---------------------------
> glArrayObjectATI: MISSING
> glFreeObjectBufferATI: MISSING
> glGetArrayObjectfvATI: MISSING
> glGetArrayObjectivATI: MISSING
> glGetObjectBufferfvATI: MISSING
> glGetObjectBufferivATI: MISSING
> glGetVariantArrayObjectfvATI: MISSING
> glGetVariantArrayObjectivATI: MISSING
> glIsObjectBufferATI: MISSING
> glNewObjectBufferATI: MISSING
> glUpdateObjectBufferATI: MISSING
> glVariantArrayObjectATI: MISSING
>
> GL_ATI_vertex_attrib_array_object: MISSING
> ----------------------------------
> glGetVertexAttribArrayObjectfvATI: MISSING
> glGetVertexAttribArrayObjectivATI: MISSING
> glVertexAttribArrayObjectATI: MISSING
>
> GL_ATI_vertex_streams: MISSING
> ----------------------
> glClientActiveVertexStreamATI: MISSING
> glNormalStream3bATI: MISSING
> glNormalStream3bvATI: MISSING
> glNormalStream3dATI: MISSING
> glNormalStream3dvATI: MISSING
> glNormalStream3fATI: MISSING
> glNormalStream3fvATI: MISSING
> glNormalStream3iATI: MISSING
> glNormalStream3ivATI: MISSING
> glNormalStream3sATI: MISSING
> glNormalStream3svATI: MISSING
> glVertexBlendEnvfATI: MISSING
> glVertexBlendEnviATI: MISSING
> glVertexStream2dATI: MISSING
> glVertexStream2dvATI: MISSING
> glVertexStream2fATI: MISSING
> glVertexStream2fvATI: MISSING
> glVertexStream2iATI: MISSING
> glVertexStream2ivATI: MISSING
> glVertexStream2sATI: MISSING
> glVertexStream2svATI: MISSING
> glVertexStream3dATI: MISSING
> glVertexStream3dvATI: MISSING
> glVertexStream3fATI: MISSING
> glVertexStream3fvATI: MISSING
> glVertexStream3iATI: MISSING
> glVertexStream3ivATI: MISSING
> glVertexStream3sATI: MISSING
> glVertexStream3svATI: MISSING
> glVertexStream4dATI: MISSING
> glVertexStream4dvATI: MISSING
> glVertexStream4fATI: MISSING
> glVertexStream4fvATI: MISSING
> glVertexStream4iATI: MISSING
> glVertexStream4ivATI: MISSING
> glVertexStream4sATI: MISSING
> glVertexStream4svATI: MISSING
>
> GL_EXT_422_pixels: MISSING
> ------------------
>
> GL_EXT_Cg_shader: MISSING
> -----------------
>
> GL_EXT_abgr: MISSING
> ------------
>
> GL_EXT_bgra: OK
> ------------
>
> GL_EXT_bindable_uniform: MISSING
> ------------------------
> glGetUniformBufferSizeEXT: MISSING
> glGetUniformOffsetEXT: MISSING
> glUniformBufferEXT: MISSING
>
> GL_EXT_blend_color: MISSING
> -------------------
> glBlendColorEXT: MISSING
>
> GL_EXT_blend_equation_separate: MISSING
> -------------------------------
> glBlendEquationSeparateEXT: MISSING
>
> GL_EXT_blend_func_separate: MISSING
> ---------------------------
> glBlendFuncSeparateEXT: MISSING
>
> GL_EXT_blend_logic_op: MISSING
> ----------------------
>
> GL_EXT_blend_minmax: MISSING
> --------------------
> glBlendEquationEXT: MISSING
>
> GL_EXT_blend_subtract: MISSING
> ----------------------
>
> GL_EXT_clip_volume_hint: MISSING
> ------------------------
>
> GL_EXT_cmyka: MISSING
> -------------
>
> GL_EXT_color_subtable: MISSING
> ----------------------
> glColorSubTableEXT: OK
> glCopyColorSubTableEXT: MISSING
>
> GL_EXT_compiled_vertex_array: MISSING
> -----------------------------
> glLockArraysEXT: MISSING
> glUnlockArraysEXT: MISSING
>
> GL_EXT_convolution: MISSING
> -------------------
> glConvolutionFilter1DEXT: MISSING
> glConvolutionFilter2DEXT: MISSING
> glConvolutionParameterfEXT: MISSING
> glConvolutionParameterfvEXT: MISSING
> glConvolutionParameteriEXT: MISSING
> glConvolutionParameterivEXT: MISSING
> glCopyConvolutionFilter1DEXT: MISSING
> glCopyConvolutionFilter2DEXT: MISSING
> glGetConvolutionFilterEXT: MISSING
> glGetConvolutionParameterfvEXT: MISSING
> glGetConvolutionParameterivEXT: MISSING
> glGetSeparableFilterEXT: MISSING
> glSeparableFilter2DEXT: MISSING
>
> GL_EXT_coordinate_frame: MISSING
> ------------------------
> glBinormalPointerEXT: MISSING
> glTangentPointerEXT: MISSING
>
> GL_EXT_copy_texture: MISSING
> --------------------
> glCopyTexImage1DEXT: MISSING
> glCopyTexImage2DEXT: MISSING
> glCopyTexSubImage1DEXT: MISSING
> glCopyTexSubImage2DEXT: MISSING
> glCopyTexSubImage3DEXT: MISSING
>
> GL_EXT_cull_vertex: MISSING
> -------------------
> glCullParameterdvEXT: MISSING
> glCullParameterfvEXT: MISSING
>
> GL_EXT_depth_bounds_test: MISSING
> -------------------------
> glDepthBoundsEXT: MISSING
>
> GL_EXT_direct_state_access: MISSING
> ---------------------------
> glBindMultiTextureEXT: MISSING
> glCheckNamedFramebufferStatusEXT: MISSING
> glClientAttribDefaultEXT: MISSING
> glCompressedMultiTexImage1DEXT: MISSING
> glCompressedMultiTexImage2DEXT: MISSING
> glCompressedMultiTexImage3DEXT: MISSING
> glCompressedMultiTexSubImage1DEXT: MISSING
> glCompressedMultiTexSubImage2DEXT: MISSING
> glCompressedMultiTexSubImage3DEXT: MISSING
> glCompressedTextureImage1DEXT: MISSING
> glCompressedTextureImage2DEXT: MISSING
> glCompressedTextureImage3DEXT: MISSING
> glCompressedTextureSubImage1DEXT: MISSING
> glCompressedTextureSubImage2DEXT: MISSING
> glCompressedTextureSubImage3DEXT: MISSING
> glCopyMultiTexImage1DEXT: MISSING
> glCopyMultiTexImage2DEXT: MISSING
> glCopyMultiTexSubImage1DEXT: MISSING
> glCopyMultiTexSubImage2DEXT: MISSING
> glCopyMultiTexSubImage3DEXT: MISSING
> glCopyTextureImage1DEXT: MISSING
> glCopyTextureImage2DEXT: MISSING
> glCopyTextureSubImage1DEXT: MISSING
> glCopyTextureSubImage2DEXT: MISSING
> glCopyTextureSubImage3DEXT: MISSING
> glDisableClientStateIndexedEXT: MISSING
> glEnableClientStateIndexedEXT: MISSING
> glFramebufferDrawBufferEXT: MISSING
> glFramebufferDrawBuffersEXT: MISSING
> glFramebufferReadBufferEXT: MISSING
> glGenerateMultiTexMipmapEXT: MISSING
> glGenerateTextureMipmapEXT: MISSING
> glGetCompressedMultiTexImageEXT: MISSING
> glGetCompressedTextureImageEXT: MISSING
> glGetDoubleIndexedvEXT: MISSING
> glGetFloatIndexedvEXT: MISSING
> glGetFramebufferParameterivEXT: MISSING
> glGetMultiTexEnvfvEXT: MISSING
> glGetMultiTexEnvivEXT: MISSING
> glGetMultiTexGendvEXT: MISSING
> glGetMultiTexGenfvEXT: MISSING
> glGetMultiTexGenivEXT: MISSING
> glGetMultiTexImageEXT: MISSING
> glGetMultiTexLevelParameterfvEXT: MISSING
> glGetMultiTexLevelParameterivEXT: MISSING
> glGetMultiTexParameterIivEXT: MISSING
> glGetMultiTexParameterIuivEXT: MISSING
> glGetMultiTexParameterfvEXT: MISSING
> glGetMultiTexParameterivEXT: MISSING
> glGetNamedBufferParameterivEXT: MISSING
> glGetNamedBufferPointervEXT: MISSING
> glGetNamedBufferSubDataEXT: MISSING
> glGetNamedFramebufferAttachmentParameterivEXT: MISSING
> glGetNamedProgramLocalParameterIivEXT: MISSING
> glGetNamedProgramLocalParameterIuivEXT: MISSING
> glGetNamedProgramLocalParameterdvEXT: MISSING
> glGetNamedProgramLocalParameterfvEXT: MISSING
> glGetNamedProgramStringEXT: MISSING
> glGetNamedProgramivEXT: MISSING
> glGetNamedRenderbufferParameterivEXT: MISSING
> glGetPointerIndexedvEXT: MISSING
> glGetTextureImageEXT: MISSING
> glGetTextureLevelParameterfvEXT: MISSING
> glGetTextureLevelParameterivEXT: MISSING
> glGetTextureParameterIivEXT: MISSING
> glGetTextureParameterIuivEXT: MISSING
> glGetTextureParameterfvEXT: MISSING
> glGetTextureParameterivEXT: MISSING
> glMapNamedBufferEXT: MISSING
> glMatrixFrustumEXT: MISSING
> glMatrixLoadIdentityEXT: MISSING
> glMatrixLoadTransposedEXT: MISSING
> glMatrixLoadTransposefEXT: MISSING
> glMatrixLoaddEXT: MISSING
> glMatrixLoadfEXT: MISSING
> glMatrixMultTransposedEXT: MISSING
> glMatrixMultTransposefEXT: MISSING
> glMatrixMultdEXT: MISSING
> glMatrixMultfEXT: MISSING
> glMatrixOrthoEXT: MISSING
> glMatrixPopEXT: MISSING
> glMatrixPushEXT: MISSING
> glMatrixRotatedEXT: MISSING
> glMatrixRotatefEXT: MISSING
> glMatrixScaledEXT: MISSING
> glMatrixScalefEXT: MISSING
> glMatrixTranslatedEXT: MISSING
> glMatrixTranslatefEXT: MISSING
> glMultiTexBufferEXT: MISSING
> glMultiTexCoordPointerEXT: MISSING
> glMultiTexEnvfEXT: MISSING
> glMultiTexEnvfvEXT: MISSING
> glMultiTexEnviEXT: MISSING
> glMultiTexEnvivEXT: MISSING
> glMultiTexGendEXT: MISSING
> glMultiTexGendvEXT: MISSING
> glMultiTexGenfEXT: MISSING
> glMultiTexGenfvEXT: MISSING
> glMultiTexGeniEXT: MISSING
> glMultiTexGenivEXT: MISSING
> glMultiTexImage1DEXT: MISSING
> glMultiTexImage2DEXT: MISSING
> glMultiTexImage3DEXT: MISSING
> glMultiTexParameterIivEXT: MISSING
> glMultiTexParameterIuivEXT: MISSING
> glMultiTexParameterfEXT: MISSING
> glMultiTexParameterfvEXT: MISSING
> glMultiTexParameteriEXT: MISSING
> glMultiTexParameterivEXT: MISSING
> glMultiTexRenderbufferEXT: MISSING
> glMultiTexSubImage1DEXT: MISSING
> glMultiTexSubImage2DEXT: MISSING
> glMultiTexSubImage3DEXT: MISSING
> glNamedBufferDataEXT: MISSING
> glNamedBufferSubDataEXT: MISSING
> glNamedFramebufferRenderbufferEXT: MISSING
> glNamedFramebufferTexture1DEXT: MISSING
> glNamedFramebufferTexture2DEXT: MISSING
> glNamedFramebufferTexture3DEXT: MISSING
> glNamedFramebufferTextureEXT: MISSING
> glNamedFramebufferTextureFaceEXT: MISSING
> glNamedFramebufferTextureLayerEXT: MISSING
> glNamedProgramLocalParameter4dEXT: MISSING
> glNamedProgramLocalParameter4dvEXT: MISSING
> glNamedProgramLocalParameter4fEXT: MISSING
> glNamedProgramLocalParameter4fvEXT: MISSING
> glNamedProgramLocalParameterI4iEXT: MISSING
> glNamedProgramLocalParameterI4ivEXT: MISSING
> glNamedProgramLocalParameterI4uiEXT: MISSING
> glNamedProgramLocalParameterI4uivEXT: MISSING
> glNamedProgramLocalParameters4fvEXT: MISSING
> glNamedProgramLocalParametersI4ivEXT: MISSING
> glNamedProgramLocalParametersI4uivEXT: MISSING
> glNamedProgramStringEXT: MISSING
> glNamedRenderbufferStorageEXT: MISSING
> glNamedRenderbufferStorageMultisampleCoverageEXT: MISSING
> glNamedRenderbufferStorageMultisampleEXT: MISSING
> glProgramUniform1fEXT: MISSING
> glProgramUniform1fvEXT: MISSING
> glProgramUniform1iEXT: MISSING
> glProgramUniform1ivEXT: MISSING
> glProgramUniform1uiEXT: MISSING
> glProgramUniform1uivEXT: MISSING
> glProgramUniform2fEXT: MISSING
> glProgramUniform2fvEXT: MISSING
> glProgramUniform2iEXT: MISSING
> glProgramUniform2ivEXT: MISSING
> glProgramUniform2uiEXT: MISSING
> glProgramUniform2uivEXT: MISSING
> glProgramUniform3fEXT: MISSING
> glProgramUniform3fvEXT: MISSING
> glProgramUniform3iEXT: MISSING
> glProgramUniform3ivEXT: MISSING
> glProgramUniform3uiEXT: MISSING
> glProgramUniform3uivEXT: MISSING
> glProgramUniform4fEXT: MISSING
> glProgramUniform4fvEXT: MISSING
> glProgramUniform4iEXT: MISSING
> glProgramUniform4ivEXT: MISSING
> glProgramUniform4uiEXT: MISSING
> glProgramUniform4uivEXT: MISSING
> glProgramUniformMatrix2fvEXT: MISSING
> glProgramUniformMatrix2x3fvEXT: MISSING
> glProgramUniformMatrix2x4fvEXT: MISSING
> glProgramUniformMatrix3fvEXT: MISSING
> glProgramUniformMatrix3x2fvEXT: MISSING
> glProgramUniformMatrix3x4fvEXT: MISSING
> glProgramUniformMatrix4fvEXT: MISSING
> glProgramUniformMatrix4x2fvEXT: MISSING
> glProgramUniformMatrix4x3fvEXT: MISSING
> glPushClientAttribDefaultEXT: MISSING
> glTextureBufferEXT: MISSING
> glTextureImage1DEXT: MISSING
> glTextureImage2DEXT: MISSING
> glTextureImage3DEXT: MISSING
> glTextureParameterIivEXT: MISSING
> glTextureParameterIuivEXT: MISSING
> glTextureParameterfEXT: MISSING
> glTextureParameterfvEXT: MISSING
> glTextureParameteriEXT: MISSING
> glTextureParameterivEXT: MISSING
> glTextureRenderbufferEXT: MISSING
> glTextureSubImage1DEXT: MISSING
> glTextureSubImage2DEXT: MISSING
> glTextureSubImage3DEXT: MISSING
> glUnmapNamedBufferEXT: MISSING
>
> GL_EXT_draw_buffers2: MISSING
> ---------------------
> glColorMaskIndexedEXT: MISSING
> glDisableIndexedEXT: MISSING
> glEnableIndexedEXT: MISSING
> glGetBooleanIndexedvEXT: MISSING
> glGetIntegerIndexedvEXT: MISSING
> glIsEnabledIndexedEXT: MISSING
>
> GL_EXT_draw_instanced: MISSING
> ----------------------
> glDrawArraysInstancedEXT: MISSING
> glDrawElementsInstancedEXT: MISSING
>
> GL_EXT_draw_range_elements: MISSING
> ---------------------------
> glDrawRangeElementsEXT: MISSING
>
> GL_EXT_fog_coord: MISSING
> -----------------
> glFogCoordPointerEXT: MISSING
> glFogCoorddEXT: MISSING
> glFogCoorddvEXT: MISSING
> glFogCoordfEXT: MISSING
> glFogCoordfvEXT: MISSING
>
> GL_EXT_fragment_lighting: MISSING
> -------------------------
> glFragmentColorMaterialEXT: MISSING
> glFragmentLightModelfEXT: MISSING
> glFragmentLightModelfvEXT: MISSING
> glFragmentLightModeliEXT: MISSING
> glFragmentLightModelivEXT: MISSING
> glFragmentLightfEXT: MISSING
> glFragmentLightfvEXT: MISSING
> glFragmentLightiEXT: MISSING
> glFragmentLightivEXT: MISSING
> glFragmentMaterialfEXT: MISSING
> glFragmentMaterialfvEXT: MISSING
> glFragmentMaterialiEXT: MISSING
> glFragmentMaterialivEXT: MISSING
> glGetFragmentLightfvEXT: MISSING
> glGetFragmentLightivEXT: MISSING
> glGetFragmentMaterialfvEXT: MISSING
> glGetFragmentMaterialivEXT: MISSING
> glLightEnviEXT: MISSING
>
> GL_EXT_framebuffer_blit: MISSING
> ------------------------
> glBlitFramebufferEXT: MISSING
>
> GL_EXT_framebuffer_multisample: MISSING
> -------------------------------
> glRenderbufferStorageMultisampleEXT: MISSING
>
> GL_EXT_framebuffer_object: MISSING
> --------------------------
> glBindFramebufferEXT: MISSING
> glBindRenderbufferEXT: MISSING
> glCheckFramebufferStatusEXT: MISSING
> glDeleteFramebuffersEXT: MISSING
> glDeleteRenderbuffersEXT: MISSING
> glFramebufferRenderbufferEXT: MISSING
> glFramebufferTexture1DEXT: MISSING
> glFramebufferTexture2DEXT: MISSING
> glFramebufferTexture3DEXT: MISSING
> glGenFramebuffersEXT: MISSING
> glGenRenderbuffersEXT: MISSING
> glGenerateMipmapEXT: MISSING
> glGetFramebufferAttachmentParameterivEXT: MISSING
> glGetRenderbufferParameterivEXT: MISSING
> glIsFramebufferEXT: MISSING
> glIsRenderbufferEXT: MISSING
> glRenderbufferStorageEXT: MISSING
>
> GL_EXT_framebuffer_sRGB: MISSING
> ------------------------
>
> GL_EXT_geometry_shader4: MISSING
> ------------------------
> glFramebufferTextureEXT: MISSING
> glFramebufferTextureFaceEXT: MISSING
> glFramebufferTextureLayerEXT: MISSING
> glProgramParameteriEXT: MISSING
>
> GL_EXT_gpu_program_parameters: MISSING
> ------------------------------
> glProgramEnvParameters4fvEXT: MISSING
> glProgramLocalParameters4fvEXT: MISSING
>
> GL_EXT_gpu_shader4: MISSING
> -------------------
> glBindFragDataLocationEXT: MISSING
> glGetFragDataLocationEXT: MISSING
> glGetUniformuivEXT: MISSING
> glGetVertexAttribIivEXT: MISSING
> glGetVertexAttribIuivEXT: MISSING
> glUniform1uiEXT: MISSING
> glUniform1uivEXT: MISSING
> glUniform2uiEXT: MISSING
> glUniform2uivEXT: MISSING
> glUniform3uiEXT: MISSING
> glUniform3uivEXT: MISSING
> glUniform4uiEXT: MISSING
> glUniform4uivEXT: MISSING
> glVertexAttribI1iEXT: MISSING
> glVertexAttribI1ivEXT: MISSING
> glVertexAttribI1uiEXT: MISSING
> glVertexAttribI1uivEXT: MISSING
> glVertexAttribI2iEXT: MISSING
> glVertexAttribI2ivEXT: MISSING
> glVertexAttribI2uiEXT: MISSING
> glVertexAttribI2uivEXT: MISSING
> glVertexAttribI3iEXT: MISSING
> glVertexAttribI3ivEXT: MISSING
> glVertexAttribI3uiEXT: MISSING
> glVertexAttribI3uivEXT: MISSING
> glVertexAttribI4bvEXT: MISSING
> glVertexAttribI4iEXT: MISSING
> glVertexAttribI4ivEXT: MISSING
> glVertexAttribI4svEXT: MISSING
> glVertexAttribI4ubvEXT: MISSING
> glVertexAttribI4uiEXT: MISSING
> glVertexAttribI4uivEXT: MISSING
> glVertexAttribI4usvEXT: MISSING
> glVertexAttribIPointerEXT: MISSING
>
> GL_EXT_histogram: MISSING
> -----------------
> glGetHistogramEXT: MISSING
> glGetHistogramParameterfvEXT: MISSING
> glGetHistogramParameterivEXT: MISSING
> glGetMinmaxEXT: MISSING
> glGetMinmaxParameterfvEXT: MISSING
> glGetMinmaxParameterivEXT: MISSING
> glHistogramEXT: MISSING
> glMinmaxEXT: MISSING
> glResetHistogramEXT: MISSING
> glResetMinmaxEXT: MISSING
>
> GL_EXT_index_array_formats: MISSING
> ---------------------------
>
> GL_EXT_index_func: MISSING
> ------------------
> glIndexFuncEXT: MISSING
>
> GL_EXT_index_material: MISSING
> ----------------------
> glIndexMaterialEXT: MISSING
>
> GL_EXT_index_texture: MISSING
> ---------------------
>
> GL_EXT_light_texture: MISSING
> ---------------------
> glApplyTextureEXT: MISSING
> glTextureLightEXT: MISSING
> glTextureMaterialEXT: MISSING
>
> GL_EXT_misc_attribute: MISSING
> ----------------------
>
> GL_EXT_multi_draw_arrays: MISSING
> -------------------------
> glMultiDrawArraysEXT: MISSING
> glMultiDrawElementsEXT: MISSING
>
> GL_EXT_multisample: MISSING
> -------------------
> glSampleMaskEXT: MISSING
> glSamplePatternEXT: MISSING
>
> GL_EXT_packed_depth_stencil: MISSING
> ----------------------------
>
> GL_EXT_packed_float: MISSING
> --------------------
>
> GL_EXT_packed_pixels: MISSING
> ---------------------
>
> GL_EXT_paletted_texture: OK
> ------------------------
> glColorTableEXT: OK
> glGetColorTableEXT: OK
> glGetColorTableParameterfvEXT: OK
> glGetColorTableParameterivEXT: OK
>
> GL_EXT_pixel_buffer_object: MISSING
> ---------------------------
>
> GL_EXT_pixel_transform: MISSING
> -----------------------
> glGetPixelTransformParameterfvEXT: MISSING
> glGetPixelTransformParameterivEXT: MISSING
> glPixelTransformParameterfEXT: MISSING
> glPixelTransformParameterfvEXT: MISSING
> glPixelTransformParameteriEXT: MISSING
> glPixelTransformParameterivEXT: MISSING
>
> GL_EXT_pixel_transform_color_table: MISSING
> -----------------------------------
>
> GL_EXT_point_parameters: MISSING
> ------------------------
> glPointParameterfEXT: MISSING
> glPointParameterfvEXT: MISSING
>
> GL_EXT_polygon_offset: MISSING
> ----------------------
> glPolygonOffsetEXT: MISSING
>
> GL_EXT_rescale_normal: MISSING
> ----------------------
>
> GL_EXT_scene_marker: MISSING
> --------------------
> glBeginSceneEXT: MISSING
> glEndSceneEXT: MISSING
>
> GL_EXT_secondary_color: MISSING
> -----------------------
> glSecondaryColor3bEXT: MISSING
> glSecondaryColor3bvEXT: MISSING
> glSecondaryColor3dEXT: MISSING
> glSecondaryColor3dvEXT: MISSING
> glSecondaryColor3fEXT: MISSING
> glSecondaryColor3fvEXT: MISSING
> glSecondaryColor3iEXT: MISSING
> glSecondaryColor3ivEXT: MISSING
> glSecondaryColor3sEXT: MISSING
> glSecondaryColor3svEXT: MISSING
> glSecondaryColor3ubEXT: MISSING
> glSecondaryColor3ubvEXT: MISSING
> glSecondaryColor3uiEXT: MISSING
> glSecondaryColor3uivEXT: MISSING
> glSecondaryColor3usEXT: MISSING
> glSecondaryColor3usvEXT: MISSING
> glSecondaryColorPointerEXT: MISSING
>
> GL_EXT_separate_specular_color: MISSING
> -------------------------------
>
> GL_EXT_shadow_funcs: MISSING
> --------------------
>
> GL_EXT_shared_texture_palette: MISSING
> ------------------------------
>
> GL_EXT_stencil_clear_tag: MISSING
> -------------------------
>
> GL_EXT_stencil_two_side: MISSING
> ------------------------
> glActiveStencilFaceEXT: MISSING
>
> GL_EXT_stencil_wrap: MISSING
> --------------------
>
> GL_EXT_subtexture: MISSING
> ------------------
> glTexSubImage1DEXT: MISSING
> glTexSubImage2DEXT: MISSING
> glTexSubImage3DEXT: MISSING
>
> GL_EXT_texture: MISSING
> ---------------
>
> GL_EXT_texture3D: MISSING
> -----------------
> glTexImage3DEXT: MISSING
>
> GL_EXT_texture_array: MISSING
> ---------------------
>
> GL_EXT_texture_buffer_object: MISSING
> -----------------------------
> glTexBufferEXT: MISSING
>
> GL_EXT_texture_compression_dxt1: MISSING
> --------------------------------
>
> GL_EXT_texture_compression_latc: MISSING
> --------------------------------
>
> GL_EXT_texture_compression_rgtc: MISSING
> --------------------------------
>
> GL_EXT_texture_compression_s3tc: MISSING
> --------------------------------
>
> GL_EXT_texture_cube_map: MISSING
> ------------------------
>
> GL_EXT_texture_edge_clamp: MISSING
> --------------------------
>
> GL_EXT_texture_env: MISSING
> -------------------
>
> GL_EXT_texture_env_add: MISSING
> -----------------------
>
> GL_EXT_texture_env_combine: MISSING
> ---------------------------
>
> GL_EXT_texture_env_dot3: MISSING
> ------------------------
>
> GL_EXT_texture_filter_anisotropic: MISSING
> ----------------------------------
>
> GL_EXT_texture_integer: MISSING
> -----------------------
> glClearColorIiEXT: MISSING
> glClearColorIuiEXT: MISSING
> glGetTexParameterIivEXT: MISSING
> glGetTexParameterIuivEXT: MISSING
> glTexParameterIivEXT: MISSING
> glTexParameterIuivEXT: MISSING
>
> GL_EXT_texture_lod_bias: MISSING
> ------------------------
>
> GL_EXT_texture_mirror_clamp: MISSING
> ----------------------------
>
> GL_EXT_texture_object: MISSING
> ----------------------
> glAreTexturesResidentEXT: MISSING
> glBindTextureEXT: MISSING
> glDeleteTexturesEXT: MISSING
> glGenTexturesEXT: MISSING
> glIsTextureEXT: MISSING
> glPrioritizeTexturesEXT: MISSING
>
> GL_EXT_texture_perturb_normal: MISSING
> ------------------------------
> glTextureNormalEXT: MISSING
>
> GL_EXT_texture_rectangle: MISSING
> -------------------------
>
> GL_EXT_texture_sRGB: MISSING
> --------------------
>
> GL_EXT_texture_shared_exponent: MISSING
> -------------------------------
>
> GL_EXT_texture_swizzle: MISSING
> -----------------------
>
> GL_EXT_timer_query: MISSING
> -------------------
> glGetQueryObjecti64vEXT: MISSING
> glGetQueryObjectui64vEXT: MISSING
>
> GL_EXT_transform_feedback: MISSING
> --------------------------
> glBeginTransformFeedbackEXT: MISSING
> glBindBufferBaseEXT: MISSING
> glBindBufferOffsetEXT: MISSING
> glBindBufferRangeEXT: MISSING
> glEndTransformFeedbackEXT: MISSING
> glGetTransformFeedbackVaryingEXT: MISSING
> glTransformFeedbackVaryingsEXT: MISSING
>
> GL_EXT_vertex_array: MISSING
> --------------------
> glArrayElementEXT: MISSING
> glColorPointerEXT: MISSING
> glDrawArraysEXT: MISSING
> glEdgeFlagPointerEXT: MISSING
> glGetPointervEXT: MISSING
> glIndexPointerEXT: MISSING
> glNormalPointerEXT: MISSING
> glTexCoordPointerEXT: MISSING
> glVertexPointerEXT: MISSING
>
> GL_EXT_vertex_array_bgra: MISSING
> -------------------------
>
> GL_EXT_vertex_shader: MISSING
> ---------------------
> glBeginVertexShaderEXT: MISSING
> glBindLightParameterEXT: MISSING
> glBindMaterialParameterEXT: MISSING
> glBindParameterEXT: MISSING
> glBindTexGenParameterEXT: MISSING
> glBindTextureUnitParameterEXT: MISSING
> glBindVertexShaderEXT: MISSING
> glDeleteVertexShaderEXT: MISSING
> glDisableVariantClientStateEXT: MISSING
> glEnableVariantClientStateEXT: MISSING
> glEndVertexShaderEXT: MISSING
> glExtractComponentEXT: MISSING
> glGenSymbolsEXT: MISSING
> glGenVertexShadersEXT: MISSING
> glGetInvariantBooleanvEXT: MISSING
> glGetInvariantFloatvEXT: MISSING
> glGetInvariantIntegervEXT: MISSING
> glGetLocalConstantBooleanvEXT: MISSING
> glGetLocalConstantFloatvEXT: MISSING
> glGetLocalConstantIntegervEXT: MISSING
> glGetVariantBooleanvEXT: MISSING
> glGetVariantFloatvEXT: MISSING
> glGetVariantIntegervEXT: MISSING
> glGetVariantPointervEXT: MISSING
> glInsertComponentEXT: MISSING
> glIsVariantEnabledEXT: MISSING
> glSetInvariantEXT: MISSING
> glSetLocalConstantEXT: MISSING
> glShaderOp1EXT: MISSING
> glShaderOp2EXT: MISSING
> glShaderOp3EXT: MISSING
> glSwizzleEXT: MISSING
> glVariantPointerEXT: MISSING
> glVariantbvEXT: MISSING
> glVariantdvEXT: MISSING
> glVariantfvEXT: MISSING
> glVariantivEXT: MISSING
> glVariantsvEXT: MISSING
> glVariantubvEXT: MISSING
> glVariantuivEXT: MISSING
> glVariantusvEXT: MISSING
> glWriteMaskEXT: MISSING
>
> GL_EXT_vertex_weighting: MISSING
> ------------------------
> glVertexWeightPointerEXT: MISSING
> glVertexWeightfEXT: MISSING
> glVertexWeightfvEXT: MISSING
>
> GL_GREMEDY_frame_terminator: MISSING
> ----------------------------
> glFrameTerminatorGREMEDY: MISSING
>
> GL_GREMEDY_string_marker: MISSING
> -------------------------
> glStringMarkerGREMEDY: MISSING
>
> GL_HP_convolution_border_modes: MISSING
> -------------------------------
>
> GL_HP_image_transform: MISSING
> ----------------------
> glGetImageTransformParameterfvHP: MISSING
> glGetImageTransformParameterivHP: MISSING
> glImageTransformParameterfHP: MISSING
> glImageTransformParameterfvHP: MISSING
> glImageTransformParameteriHP: MISSING
> glImageTransformParameterivHP: MISSING
>
> GL_HP_occlusion_test: MISSING
> ---------------------
>
> GL_HP_texture_lighting: MISSING
> -----------------------
>
> GL_IBM_cull_vertex: MISSING
> -------------------
>
> GL_IBM_multimode_draw_arrays: MISSING
> -----------------------------
> glMultiModeDrawArraysIBM: MISSING
> glMultiModeDrawElementsIBM: MISSING
>
> GL_IBM_rasterpos_clip: MISSING
> ----------------------
>
> GL_IBM_static_data: MISSING
> -------------------
>
> GL_IBM_texture_mirrored_repeat: MISSING
> -------------------------------
>
> GL_IBM_vertex_array_lists: MISSING
> --------------------------
> glColorPointerListIBM: MISSING
> glEdgeFlagPointerListIBM: MISSING
> glFogCoordPointerListIBM: MISSING
> glIndexPointerListIBM: MISSING
> glNormalPointerListIBM: MISSING
> glSecondaryColorPointerListIBM: MISSING
> glTexCoordPointerListIBM: MISSING
> glVertexPointerListIBM: MISSING
>
> GL_INGR_color_clamp: MISSING
> --------------------
>
> GL_INGR_interlace_read: MISSING
> -----------------------
>
> GL_INTEL_parallel_arrays: MISSING
> -------------------------
> glColorPointervINTEL: MISSING
> glNormalPointervINTEL: MISSING
> glTexCoordPointervINTEL: MISSING
> glVertexPointervINTEL: MISSING
>
> GL_INTEL_texture_scissor: MISSING
> -------------------------
> glTexScissorFuncINTEL: MISSING
> glTexScissorINTEL: MISSING
>
> GL_KTX_buffer_region: MISSING
> ---------------------
> glBufferRegionEnabledEXT: MISSING
> glDeleteBufferRegionEXT: MISSING
> glDrawBufferRegionEXT: MISSING
> glNewBufferRegionEXT: MISSING
> glReadBufferRegionEXT: MISSING
>
> GL_MESAX_texture_stack: MISSING
> -----------------------
>
> GL_MESA_pack_invert: MISSING
> --------------------
>
> GL_MESA_resize_buffers: MISSING
> -----------------------
> glResizeBuffersMESA: MISSING
>
> GL_MESA_window_pos: MISSING
> -------------------
> glWindowPos2dMESA: MISSING
> glWindowPos2dvMESA: MISSING
> glWindowPos2fMESA: MISSING
> glWindowPos2fvMESA: MISSING
> glWindowPos2iMESA: MISSING
> glWindowPos2ivMESA: MISSING
> glWindowPos2sMESA: MISSING
> glWindowPos2svMESA: MISSING
> glWindowPos3dMESA: MISSING
> glWindowPos3dvMESA: MISSING
> glWindowPos3fMESA: MISSING
> glWindowPos3fvMESA: MISSING
> glWindowPos3iMESA: MISSING
> glWindowPos3ivMESA: MISSING
> glWindowPos3sMESA: MISSING
> glWindowPos3svMESA: MISSING
> glWindowPos4dMESA: MISSING
> glWindowPos4dvMESA: MISSING
> glWindowPos4fMESA: MISSING
> glWindowPos4fvMESA: MISSING
> glWindowPos4iMESA: MISSING
> glWindowPos4ivMESA: MISSING
> glWindowPos4sMESA: MISSING
> glWindowPos4svMESA: MISSING
>
> GL_MESA_ycbcr_texture: MISSING
> ----------------------
>
> GL_NV_blend_square: MISSING
> -------------------
>
> GL_NV_conditional_render: MISSING
> -------------------------
> glBeginConditionalRenderNV: MISSING
> glEndConditionalRenderNV: MISSING
>
> GL_NV_copy_depth_to_color: MISSING
> --------------------------
>
> GL_NV_depth_buffer_float: MISSING
> -------------------------
> glClearDepthdNV: MISSING
> glDepthBoundsdNV: MISSING
> glDepthRangedNV: MISSING
>
> GL_NV_depth_clamp: MISSING
> ------------------
>
> GL_NV_depth_range_unclamped:
> _______________________________________________
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