[PD] [GEM] size limit for pix_texture

Jaime Oliver jaime.oliver2 at gmail.com
Sun Jan 25 11:18:19 CET 2009


hi, thanks for your answer.
by hardware you mean cpu or gpu?
J

On Sun, Jan 25, 2009 at 2:15 AM, cyrille henry
<cyrille.henry at la-kitchen.fr>wrote:

> hello,
>
> the size limit for texture is hardware dependant.
> usually 4096x4096.
>
> Cyrille
>
> Jaime Oliver a écrit :
>
>> Hello all,
>> I am trying to texture a 8192 x 10000 pixel image using
>> pix_buffer_read
>> |
>> pix_texture
>> |
>> rectangle
>>
>> but I get the message
>> GL: INVALID OPERATION
>>
>> any help is appreciated,
>>
>> J
>>
>> --
>> Jaime E Oliver LR
>>
>> joliverl at ucsd.edu <mailto:joliverl at ucsd.edu>
>> www.realidadvisual.org/jaimeoliver <
>> http://www.realidadvisual.org/jaimeoliver>
>> www-crca.ucsd.edu/ <http://www-crca.ucsd.edu/>
>> www.realidadvisual.org <http://www.realidadvisual.org>
>>
>> 858 202 1522
>> 9168 Regents Rd. Apt. G
>> La Jolla, CA 92037
>> USA
>>
>>
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>


-- 
Jaime E Oliver LR

joliverl at ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

858 202 1522
9168 Regents Rd. Apt. G
La Jolla, CA 92037
USA
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