[PD] stereo vision
lukexipd at gmail.com
Thu Jan 29 03:01:04 CET 2009
On Wed, Jan 28, 2009 at 5:57 PM, Luke Iannini <lukexipd at gmail.com> wrote:
> On Wed, Aug 27, 2008 at 5:07 PM, <zmoelnig at iem.at> wrote:
>> Quoting Simon Kilshaw <Simon.Kilshaw at rwcmd.ac.uk>:
>>> I got myself a pair of anaglyph glasses (like you get at the
>>> cinema)- and managed to play around quite successfully with the
>>> stereo patch in gem examples (pd extended- Have to be green and red
>>> glasses (not the blue and red i think).
>> i think olson wants to do the opposite: take a stereo-image of the
>> real-world (with two cameras) and try to somehow get a "model" of this
>> real-world into softworld; rather than synthesizing a pseudo-3d visual
>> of a virtual world.
>> simon: you are right, color-separated anaglyph images are currently
>> done in red/green, and if you want to change that you would have to
>> recompile Gem.
> Hi IOhannes, any tips on where to change this? I can only find
> red/blue glasses here in town (maybe I could add a 4th mode for
> red/blue rather than red/green rather than replacing it so everyone
> can be happy?)
O, just saw the "stereoSep" etc. messages, probably better to do it
that way, like stereoColor 0/1 for redgreen/redblue or something
>> i think this is an issue that should be solved; but then, i also think
>> that rather few people really use this feature, and if they do so they
>> are probably up to do the compilation stuff; at least nobody has yet
>> complained are filed a feature-request.
>> olaf: seems like there are no computer-vision experts around here; at
>> least i am not one of them; this might explain the lack of answers to
>> your original mail (which at least i received)
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