[PD] Call for GSoC mentors! March 9th deadline!

Hans-Christoph Steiner hans at eds.org
Sun Mar 8 20:49:13 CET 2009


On Mar 7, 2009, at 11:30 AM, marius schebella wrote:

> chris clepper wrote:
>> My own suggestion for a GEM project would be to create a tutorial and
>> accompanying manual that covers the basic operation.
>
> I was planning to do this for years now, adding to dereks FLOSS
> Documentation or just as a separate project. there are a lot of  
> unsorted
> patches on my drive, but as someone mentioned in a response to this
> email, documentation is not part of GSoC...

I think that we could also have books on specific topics.  For  
example, it would be very nice to have a GLSL+Gem manual.

.hc


>
>
>  The other idea
>> involves making the more advanced features like GLSL and framebuffer
>> rendering easier to use.
>
> I started to port vade's old v001 last year, including abstractions to
> easily chain several shaders together. not finished yet because with
> relation to GLSL stuff, I think I am just too stupid to get it...
>
> marius.
>
>  These are mainly documentation projects, but
>> also have some Pd, and possible C++ coding as well.
>>
>> On Fri, Mar 6, 2009 at 11:43 AM, Derek Holzer <derek at umatic.nl
>> <mailto:derek at umatic.nl>> wrote:
>>
>>    That's great, let's see what happens ;-)
>>
>>    d.
>>
>>    chris clepper wrote:
>>
>>        I added my name to the VeeJay project to advise on how the low
>>        level stuff affects performance and stability.  I don't know  
>> if
>>        a project can have more than one mentor though.
>>
>>        On Fri, Mar 6, 2009 at 6:31 AM, Derek Holzer <derek at umatic.nl
>>        <mailto:derek at umatic.nl> <mailto:derek at umatic.nl
>>        <mailto:derek at umatic.nl>>> wrote:
>>
>>           Since I'm completely uninterested in touching anything C,
>>        C++, TclTk or
>>           otherwise related, I submitted two Pd patching projects  
>> which
>>        should be
>>           general enough to attract students, yet quite intensive to
>>        work on.
>>           Feedback welcome.
>>
>>           http://puredata.info/dev/summer-of-code/Undead
>>           http://puredata.info/dev/summer-of-code/GEMVeeJay
>>
>>           Anyone want to take up 2007's PluggoPd idea?
>>
>>           best,
>>           D.
>>
>>           --
>>           derek holzer ::: http://www.umatic.nl :::
>>           http://blog.myspace.com/macumbista
>>           ---Oblique Strategy # 194:
>>           "Steal a solution."
>>
>>           _______________________________________________
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>>
>>
>>    --
>>    derek holzer ::: http://www.umatic.nl :::
>>    http://blog.myspace.com/macumbista
>>    ---Oblique Strategy # 83:
>>    "How would someone else do it?"
>>
>>
>>
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>>
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