[PD] Pure Data FLOSS Manual Book Sprint 4-6 April 2009 in NYC and Berlin

Derek Holzer derek at umatic.nl
Mon Mar 30 20:01:25 CEST 2009


Hey Marius,

yes we will need an introduction to GEM. My priorities are to do simple 
stuff first. I know that might be boring, and the temptation is to run 
ahead to the more interesting stuff, but really the basics need to be 
there before anything fancy. And in a simple, introductory form. I'm 
even temped to give an arbitrary limit of no more than 10 objects/atoms 
per example ;-)

So I'd prefer to get you moving on some basics. There are a collection 
of patches that Chris Clepper sent as well as ones which I have used in 
my workshops for years that could be written up. Only after these are 
finished can we move on to project specific stuff like motion tracking.

best!
Derek

marius schebella wrote:
> Hi,
> 
> I'd like to participate remotely somehow. I understand that you also 
> want to cover Gem(?), so I'd like to propose a chapter on video 
> tracking. motion tracking, background subtraction, showing how to do 
> alpha masking, color tracking, I also would like to include some 
> documentation of pix_opencv, unless someone else is already doing that, 
> for example face tracking, but also other possibilities of opencv 
> (pattern recognition).
> I also think the TUIO stuff should go there (with references to touchlib 
> or touché), and multiblob.
> 
> AFAIK there is no gem section yet, so I don't know if it is possible to 
> do just one chapter without a general introduction to gem??
> 
> Btw, there are tons of other topics to cover...
> 
> marius.
> 
> 
> Derek Holzer wrote:
>> FLOSS Manuals is proud to announce a three day book sprint for the 
>> Pure Data FLOSS Manual. This sprint will take place simultaneously in 
>> New York City and Berlin from Saturday 4 April to Monday 6 April.
>>
>> The Pure Data FLOSS Manual:
>>
>> http://en.flossmanuals.net/puredata
>>
>> There are possibilities to participate in person by coming to one of 
>> the locations below, or remotely via the IRC interface built into the 
>> FLOSS Manuals editing interface. Video conferencing may take place 
>> between the venues as well.
>>
>> To participate, create a login at the PD FLOSS Manuals page:
>>
>> http://en.flossmanuals.net/bin/login/TWiki/WebHome?origurl=/bin/view/PureData/Introduction&skin=floss2 
>>
>>
>> Discussion may also take place in the Pure Data mailing list:
>>
>> http://lists.puredata.info/listinfo/pd-list
>>
>> If you are in New York or Berlin, please join us at these locations!
>>
>> ---NEW YORK CITY
>>
>> * Contact:
>>
>> Hans-Christoph Steiner: hans at eds.org 718 360 4872
>>
>> * Location (bring ID, you'll need to sign in):
>>
>> ITP/NYU Conference Room
>> 721 Broadway, 4th Floor
>> NY, NY, USA
>> email me or call in case you can get past security: 718 360 4872
>>
>> * Schedule:
>> Saturday: noon-midnight
>> Sunday: 10am-midnight
>> Monday: 9am-5:30pm  (if we go later, we'll be in a different room)
>>
>> ---BERLIN
>>
>> * Contacts
>>
>> Derek Holzer: derek at umatic.nl +49 176 2812 5845
>> Adam Hyde: adam at flossmanuals.net +49 15 2230 54563
>>
>> NK
>> ElsenStr. 52 (2.Hof)
>> Berlin, Germany
>> +49 176 20626386
>> http://www.myspace.com/enka52
>>
>> * Schedule:
>> Saturday: noon-late
>> Sunday: noon-late
>> Monday: noon-late
>>
>>
>> SOME BASIC GUIDELINES:
>>
>> * This manual should address the widest possible user-base. Therefore, 
>> objects which are cross-platform and in Pd Extended should have 
>> priority over other solutions.
>> * Tone should be neutral and informative. Remember that humor doesn't 
>> always translate well! ;-)
>> * Our readers are assumed to have little to no background in either 
>> computer programming or digital signal processing, which much of the 
>> existing documentation takes for granted. That's why this manual is 
>> necessary! Please keep this in mind when explaining things.
>> * Please use existing the Audio Tutorials, Installing and Getting 
>> Started chapters as a style guide.
>> * Keep the chapters small and self-contained. Ideally, chapters from 
>> this manual could even be "remixed" into other FLOSS Manuals.
>> * Explain any jargon or technical terminology in-line the first time 
>> you use it, and direct the reader to appropriate other 
>> chapters/manuals when necessary.
>> * Please enter any new technical terms in the Glossary (we need to 
>> agree on global format for glossary terms!).
>> * Screenshots:
>> ---Resolution? (Adam and I will work on this on Monday)
>> ---Please upload any complex patches, and make sure to label 
>> screenshot with appropriate filename (see Audio Tutorials for examples)
>> ---Please keep explanatory text in the manual rather than only in the 
>> screenshot, so that it can be text-searched by readers.
>> ---Please use anti-aliased fonts!
>> * All the chapters are moderated by Derek Holzer & Adam Hyde. Your 
>> contributions will only be visible in the editing section until they 
>> meet these guidelines, and after that they can be published to the 
>> main page. Please let us know when your chapter(s) are ready for 
>> publishing and we'll look them over.
>>
>>
>> EXISTING CHAPTERS WHICH NEED HELP:
>>
>> # DataflowTutorials
>>
>> ---this section needs a lot of help in terms of style and content!!!!! 
>> Tone is very informal, which doesn't help convey the information.
>> ---give titles to screenshots so that readers can tell which patches 
>> match which images (some do this, some don't...)
>> ---"Math": examples/discussion of [expr]???
>> ---"Order of connecting and [trigger]": explain the patches in-line, 
>> rather than only in comments in screenshots (so that text is 
>> searchable, copy/pasteable..)
>> ---Luka's screencaps are very aliased, to the point where you can't 
>> read the ~ in the object names. Should they be redone at new 
>> resolution or with antialiasing?
>> ---Possible janitors: Derek Holzer, Adam Hyde
>>
>> # PureGlossary
>>
>> ---format of object names = [italics in square brackets], must be 
>> formatted correctly
>> ---format of glossary words in general text: we don't have one yet. 
>> Bold on first use in chapter maybe? Needs formatting all through text.
>>
>> # ListofObjects
>>
>> ---incomplete, please add more libs
>> ---maybe more discussion of externals needed as well
>> ---formatting of object names?
>>
>> # PureLinks
>>
>> ---always welcome
>>
>> MORE CHAPTERS/SECTIONS TO DO (+ suggestions?):
>>
>> * GEM (in order of importance)(Derek can provide example patches for 
>> much of this)
>> ---Basic VJ mixer (2 x 
>> [gemhead]-[pix_film]-[alpha]-[colorRGB]-[pix_texture]-[rectangle] with 
>> an alpha-crossfader)(+ platform specific codec info)
>> ---Live camera input (same as VJ mixer but with [pix_video], with 
>> platform specific info on USB/firewire inputs--what works & what doesn't)
>> ---VJ effects (using the various pix objects)
>> ---Basic 3D (that actually does something interesting, rather than 
>> just show a sphere or a cube)
>> ---Basic movement tracking w/ [pix_blob]
>> ---GEM/video optimization/troubleshooting tips (see Troubleshooting 
>> section of existing Pd FLOSS Manual)
>>
>> * MIDI tutorial
>> ---hardware:keyboards, sliders, etc,
>> ---objects: all MIDI objects
>> ---routing: input + output to/from devices or other programs
>>
>> * Patching strategies
>> ---Reusable abstractions ($0 etc)
>> ---GoP + other GUI creation strategies
>> ---Preset saving systems (Frank?)
>>
>> * Audiofile manipulation (Derek can provide examples, possibly also 
>> work with www.pd-tutorial.com with permission?)
>> ---sfread, readsf, sfplay, etc
>> ---tables + tabplay, tabread, etc
>> ---oneshot playback without/with pitch shifting
>> ---looping without/with pitchshifting
>> ---granulation without/with pitchshifting
>> ---Extended objects ([xplay~], [xgroove~]...are these stable? In my 
>> experience, no...)
>>
>> * Realtime audio effects tutorial
>> ---delays: single tap, multitap, pitch-shifting, tuned comb filter, etc
>> ---filters: [hip~], [lop~], [bp~], [moog~], IEM lib filters 
>> [vcf~]/[bp],[hp],[lp], difference between audio signal and message 
>> controlled, building with ggee objects 
>> [bandpass],[llowpass],[highpass] or [biquad~] (resources for 
>> coefficients?)
>>
>> * Sensor tutorial (HC?)
>> ---[hid]/[hidin]/[pduino]
>> ---simple circuit diagrams + photos (voltage divider examples: 
>> potentiometer, photoresistor, etc)(hacked gamepads)
>>
>> * Networked data
>> ---netsend/netreceive
>> ---OSC
>> ---flash server
>> ---shell
>> ---python externals
>> ---others?
>>
>> * PDP/PiDiP
>> ---configuration info for OSX (+ poor performance disclaimer!)
>> ---basic VJ
>> ---networked streaming etc
>>
>> * Procedural Audio tutorial? (Andy?)
>>
>> * RJDJ tutorial? (Frank and the gang?)
>>
>>
> 
> 

-- 
::: derek holzer ::: http://blog.myspace.com/macumbista ::: 
http://www.vimeo.com/macumbista :::
---Oblique Strategy # 110:
"Lowest common denominator"




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