[PD] pd book sprint

Derek Holzer derek at umatic.nl
Mon Mar 30 20:02:58 CEST 2009


Is it really DC offset when the value goes from 0 to 1 instead of -1 to 
1? I mean, that's the way [phasor~] comes right out of the box.

D.

Alexandre Porres wrote:
> 
> I tried again, and now it works much better than before... so I guess 
> there was something wrong before.
> 
> Well Claude, it seems it almost works as the [triangle~] object.
> 
> Do you guys know about this one? It comes in some external library.
> 
> Were you who did it anyway Claude? :)
> 
> [triangle~] works in a similar fashion, it goes smoothly from inverse 
> sawtooth to triangle and the sawtooth depending on the parameter (from 0 
> to 1).
> 
> The thing is that Triangle corrects the DC Offset, which could easily be 
> done in the expr. But now I may start to sound like an obssessed DC 
> Offset maniac.
> 
> Cheers
> Alex
> 
> 
> On Mon, Mar 30, 2009 at 1:25 PM, Claude Heiland-Allen 
> <claudiusmaximus at goto10.org <mailto:claudiusmaximus at goto10.org>> wrote:
> 
>     Alexandre Porres wrote:
> 
>         On Mon, Mar 30, 2009 at 12:02 PM, Claude Heiland-Allen <
>         claudiusmaximus at goto10.org <mailto:claudiusmaximus at goto10.org>>
>         wrote:
> 
> 
>             [phasor~]                               [r~ shape]
>             [expr~ if($v1<$v2,$v1/$v2,(1-$v1)/(1-$v2))]
> 
> 
>         I tried that, but it didnt actually worked, I just get actual
>         sawtooths, and
>         no real triangles.
> 
> 
>     Sorry for the shortness/lack of explanation, 0<shape<1, where 1 for
>     phasor, 0.5 for triangle, 0 for backwards phasor.
> 
>     considering shape as a constant, obviously you get weird results if
>     you modulate it, but that's half the fun:
> 
>     0.0   <= input <= shape  ~>  0.0 <= output <= 1.0  (rising ramp)
>     shape <= input <= 1.0    ~>  1.0 >= output >= 0.0  (falling ramp)
> 
>     Hope this helps,
> 
> 
> 
>     Claude
>     -- 
>     http://claudiusmaximus.goto10.org
> 
> 
> 
> 
> -- 
> Alexandre Torres Porres
> cel. (11)8179-6226
> Website: http://porres.googlepages.com/home
> http://www.myspace.com/alexandretorresporres
> 

-- 
::: derek holzer ::: http://blog.myspace.com/macumbista ::: 
http://www.vimeo.com/macumbista :::
---Oblique Strategy # 35:
"Consider transitions"




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