[PD] recursive video feedback in GEM or PDP?
cyrille henry
cyrille.henry at la-kitchen.fr
Tue Mar 31 17:26:30 CEST 2009
this was the old way to do (but still working fine).
i think it can be faster to render in a framebuffer, and use this framebuffer as a texture to draw in a 2nd framebuffer.
and drawing back to the 1st.
etc.
there are also some example in the glsl section.
jack also send a simple exemple somwhere recently.
++
c
Derek Holzer a écrit :
> Thanks much! [pix_snap2tex] is exactly the starting point I needed.
>
> D.
>
> cyrille henry wrote:
>> look at gem exemple 07.feedback in 07.texture directory
>> and also at "self similar" performance by Ben bogart (2004) :
>> http://www.ekran.org/ben/wp/?page_id=101
>>
>> ++
>> c
>>
>> Derek Holzer a écrit :
>>> The other night I watched a very nice lecture from Paul Prudence
>>> (dataisnature.com). He uses VVVV to make audio-responsive video
>>> feedback, where a single shape (a square) is recursively displayed,
>>> causing very complex structures to arise. The relevant parts of the
>>> lecture are here:
>>>
>>> http://www.vimeo.com/2930699
>>> http://www.vimeo.com/3003040
>>>
>>> although I would encourage people to go through the whole thing (11
>>> parts on Vimeo) if they have time + interest.
>>>
>>> I'd at a loss to think of how something similar, i.e. the recursive
>>> feedback, could be done in GEM or PDP. Any suggestions?
>>>
>>> best!
>>> Derek
>>>
>>
>
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