[PD] recursive video feedback in GEM or PDP?
Derek Holzer
derek at umatic.nl
Tue Mar 31 17:30:07 CEST 2009
which objects could be used to make this framebuffer?
d.
cyrille henry wrote:
> this was the old way to do (but still working fine).
> i think it can be faster to render in a framebuffer, and use this
> framebuffer as a texture to draw in a 2nd framebuffer.
> and drawing back to the 1st.
> etc.
> there are also some example in the glsl section.
> jack also send a simple exemple somwhere recently.
>
> ++
> c
>
> Derek Holzer a écrit :
>> Thanks much! [pix_snap2tex] is exactly the starting point I needed.
>>
>> D.
>>
>> cyrille henry wrote:
>>> look at gem exemple 07.feedback in 07.texture directory
>>> and also at "self similar" performance by Ben bogart (2004) :
>>> http://www.ekran.org/ben/wp/?page_id=101
>>>
>>> ++
>>> c
>>>
>>> Derek Holzer a écrit :
>>>> The other night I watched a very nice lecture from Paul Prudence
>>>> (dataisnature.com). He uses VVVV to make audio-responsive video
>>>> feedback, where a single shape (a square) is recursively displayed,
>>>> causing very complex structures to arise. The relevant parts of the
>>>> lecture are here:
>>>>
>>>> http://www.vimeo.com/2930699
>>>> http://www.vimeo.com/3003040
>>>>
>>>> although I would encourage people to go through the whole thing (11
>>>> parts on Vimeo) if they have time + interest.
>>>>
>>>> I'd at a loss to think of how something similar, i.e. the recursive
>>>> feedback, could be done in GEM or PDP. Any suggestions?
>>>>
>>>> best!
>>>> Derek
>>>>
>>>
>>
>
--
::: derek holzer ::: http://blog.myspace.com/macumbista :::
http://www.vimeo.com/macumbista :::
---Oblique Strategy # 69:
"Feed the recording back out of the medium"
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