[PD] recursive video feedback in GEM or PDP?
claudiusmaximus at goto10.org
Wed Apr 1 04:12:30 CEST 2009
Ben Baker-Smith wrote:
> Also, if someone could fill me/everyone in about what the
> [pix_texture] second inlet is for, that would be fantastic.
It's a "texture id" if I remember rightly, so you can have multiple
[pix_texture] objects that share the same texture data (so it only needs
to be loaded into graphics memory once, saving both space and time).
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