[PD] abstraction creation audio engine start
reduzierer at yahoo.de
Fri Apr 24 08:24:47 CEST 2009
On Fri, 2009-04-24 at 10:32 +0900, hard off wrote:
> just a sidenote, but you do know about [switch~] to turn off audio
> processing in a subpatch/abstraction, right?
> i used to have a patch that had about 3000 dsp building blocks
> (oscillators, filters, waveshapers, eq, effects, etc), and the patch
> just switched on each part when it was called. in this way everything
> was loaded at startup, and pd didn't need to create any new objects in
yeah, that approach should be preferred, before any dynamic creation
approach, i'd say. the process of switching on and off subpatches and
abstractions shouldn't eat very much cpu time.
Der frühe Vogel fängt den Wurm. Hier gelangen Sie zum neuen Yahoo! Mail: http://mail.yahoo.de
More information about the Pd-list