[PD] GEM pix_image+ram

Jaime Oliver jaime.oliver2 at gmail.com
Mon Apr 27 12:14:32 CEST 2009


I usually load images in pix_buffer and from what i see monitoring RAM
use it controls what is allocated, but perhaps someone else can
confirm this.

j

On Mon, Apr 27, 2009 at 3:05 AM, stefan <stefanpiat at gmail.com> wrote:
> hello!
>
> I'm working on a patch where I have to load multiple image to create an
> animation
> (I don't want to make a .mov file cause it's kind of real-time editing)
>
> I tried with pix_image, pix_film, pix_buffer...
>
> and with all of these objects (same if frames are looped or not) the
> used-memory increase until it crash pd...
> some people already had the same problem before:
>
> http://lists.puredata.info/pipermail/pd-list/2004-10/023361.html
> http://lists.puredata.info/pipermail/pd-list/2009-03/069086.html
> http://lists.puredata.info/pipermail/pd-list/2006-09/042312.html
>
> I was wondering if there is a way to fix this without having to restart pd?
> a way to unload the image which stays in memory?
>
>
> I'm on Osx 10.5.6 - and use pd-extended
> compiled against Pd version 0.40.3.extended
> GEM: ver: 0.91.1 'tigital'
>
>
> "and the patch : put this to / and put a folder called "frames" beside it."
>
>
>
> thanks for your help...
> stefan
>
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-- 
Jaime E Oliver LR

joliverl at ucsd.edu
www.realidadvisual.org/jaimeoliver
www-crca.ucsd.edu/
www.realidadvisual.org

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