[PD] core distribution for audio/GEM?

Jaime Oliver jaime.oliver2 at gmail.com
Sat May 2 21:27:45 CEST 2009


you could also use the new pd~ object...

J

On Sat, May 2, 2009 at 2:21 AM, Derek Holzer <derek at umatic.nl> wrote:
> Run two instances of Pd on same machine. That's the usual way of getting
> around the problem on any machine, regardless of the number of cores. I
> wouldn't know how to assign each process to a different core, but this
> should fix your clicking problem anyways.
>
> To do that on OSX, you'll need to start Pd from Terminal. Run the GEM one
> with the -noaudio flag. Use OSC or netsend to communicate between instances
> of Pd.
>
> best!
> D.
>
> potax flan wrote:
>>
>> Hi all,
>>
>> in a patch i'm writing which uses audio objects and simple GEM processes,
>> i get audio clicks whenever GEM is rendering stuff.
>> Since i'm doing this on a fairly new dual-core mac, i was wondering, is
>> there a way to separate processes or even patches (gem/audio) so that each
>> core takes care of different tasks?
>> sorry if this is too dumb but it'd e truly great to take advantage of that
>> kind of thing instead of having to use 2 machines
>> best,
>> p
>
> --
> ::: derek holzer ::: http://blog.myspace.com/macumbista :::
> http://www.vimeo.com/macumbista :::
> ---Oblique Strategy # 186:
> "Work at a different speed"
>
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-- 
Jaime E Oliver LR

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www.realidadvisual.org/jaimeoliver
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