[PD] pd/gem dumb polygon question

cyrille henry cyrille.henry at la-kitchen.fr
Mon Jun 1 10:55:24 CEST 2009

CICCOLIX a écrit :
> cyrille henry ha scritto:
> Many many thanks Cyrille, Max and Ypatios,
> two triangles was the first attempt i made to build the flag
> (many thank for remember me the numbers of branchs).
> I can not use a set of more simple polygon to create the star because, 
> in a second step of work every star mast  came
> in front of the stage and show some photos and video of kids 
> ([pix_texture]), in this case every single shape cam with the same 
> texture. The effect is nice but the content is not very clear.
> A way to sum (grouping) the triangles ?
not easilly, unless you try shaders.

> or is better the follows steps ?
> 1) texture a star (jpeg etc.) on a square
> 2) play with the alpha of result
> 3) texture the shape resultant with photo and video

you can draw picture (pix_image/pix_texture/rectangle), and then draw a transparent triangle in front of the image (alpha/pix_image/pix_texture/rectangle)
that would be the most simple.


> Any help and/or example will be great
> -- 
> Lazzaro
> p.s. apologize my poor english
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