[PD] [GEM-dev] Blending mode directly on objects, not pixes?
Matteo Sisti Sette
matteosistisette at gmail.com
Sat Nov 28 18:07:38 CET 2009
Max escribió:
> make the rectangle transparent with the alpha channel
>
> [alpha]
>
> &
>
> [colorRGB] <- use last inlet to control the alpha 0...1
Well that only gives me alpha blending, I cannot do additive nor
multiplicative nor difference blending etc with that, can I????????
--
Matteo Sisti Sette
matteosistisette at gmail.com
http://www.matteosistisette.com
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