[PD] Blending mode directly on objects, not pixes?
IOhannes m zmölnig
zmoelnig at iem.at
Sat Nov 28 23:54:15 CET 2009
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Matteo Sisti Sette wrote:
> (without having to render all the rest of the scene except the rectangle
> into a texture via gemframebuffer, and then blending the two textures
> with pix_add and friends)???
and don't do that if you can avoid it. uses shaders if possible.
fgm asr
IOhannes
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