[PD] Blending mode directly on objects, not pixes?

Matteo Sisti Sette matteosistisette at gmail.com
Sun Nov 29 01:42:39 CET 2009


I wasn't completely compensating for the bug,
but even now that I am, I can obtain
- normal blending (i.e. no blending)
- all white (dunnwo what this is supposed to be)
- inverted opaque texture (still no blending)

No additive nor subtractive nor any kind of blending at all....

Matteo Sisti Sette escribió:
> IOhannes m zmölnig escribió:
> 
>> there's [env $1( (with $1=0..5 or so) to [pix_texture] which will give
>> you a number of different blending modes.
> 
> I have tried, but I see no difference between values 0,1,2,4,5, a part a 
> one-pixel white border in some case; and with 3 I get an all-white image 
> (or no texture) (and the background is not white)....
> 
> am I missing something?
> 


-- 
Matteo Sisti Sette
matteosistisette at gmail.com
http://www.matteosistisette.com




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