[PD] Trying to get PS3eye to work with pix_video on OSX

jim cinetron at passport.ca
Thu Dec 10 02:28:27 CET 2009


> did you compile it or are you using a precompiled gem?
> 
> a few people are having problems with 10.6 ... but I haven't tried the
> precompiled version yet...
Just using the binaries of pd-extended. Have never compiled anything on
a MAC before only in Linux. Guess it's similar. If this would help I
could give it a try.
Jim

> 
> J
> 
> On Wed, Dec 9, 2009 at 5:17 PM, jim <cinetron at passport.ca> wrote:
> >
> >> also, to fully install the macam drivers, you need to move the
> >> macam.component into /Library/Quicktime.
> >>
> >> you should have an alias folder to drag it when you download macam....
> > Thanks for the help everyone. I tried the same setup PD version etc. on
> > a friends laptop. I was using a mini mac running OSX 10.6 . He is using
> > OSX 10.5 and it worked fine on his machine but not mine. Has anyone else
> > seen a problem with 10.6 where there was no problem in 10.5. Does this
> > mean I have to downgrade to 10.5 or is there something else I can try in
> > 10.6 to get the camera working? Normally I work in Linux so I'm not too
> > MAC savy.
> > Thanks,
> > Jim
> >
> >
> >>
> >> On Wed, Dec 9, 2009 at 10:59 AM, chris clepper <cgclepper at gmail.com> wrote:
> >> > The first error -9408 is a driver error that it cannot do what is being
> >> > asked.  Basically, the driver doesn't want to work for whatever reason.  Can
> >> > you uninstall the macam drivers and try the Apple USB Video Class driver?
> >> >
> >> > On Wed, Dec 9, 2009 at 12:13 PM, jim <cinetron at passport.ca> wrote:
> >> >>
> >> >> I'm trying to get a PS3eye camera working on OSX 10.6 . I get the
> >> >> messages below. The camera works with the application that comes with
> >> >> macam . Does anyone have any suggestions for how I can get it to work?
> >> >> Thanks,
> >> >> Jim
> >> >>
> >> >> [pix_videoDarwin]: height 320 width 240
> >> >> [pix_videoDarwin]: SG channnel Device List count 4 index 2
> >> >> [pix_videoDarwin]: SG channnel Device List  DV Video
> >> >> [pix_videoDarwin]: SG channnel Device List  IIDC FireWire Video
> >> >> [pix_videoDarwin]: SG channnel Device List   Sony HD Eye for PS3 (SLEH
> >> >> 00201)
> >> >> [pix_videoDarwin]: SG channnel Device List  USB Video Class Video
> >> >> error: [pix_videoDarwin]: SGSetChannelDevice returned error -9408
> >> >> ... you might be able to track this down from the Find menu.
> >> >> [pix_videoDarwin]: vdigName is *macam #0: Sony HD Eye for PS3 (SLEH
> >> >> 00201)
> >> >> [pix_videoDarwin]: digitizer rect is top 0 bottom 480 left 0 right 640
> >> >> [pix_videoDarwin]: active src rect is top 0 bottom 480 left 0 right 640
> >> >> error: [pix_videoDarwin]: could not set SG Rect
> >> >> [pix_videoDarwin]: set SG NormalQuality
> >> >> [pix_videoDarwin]: using YUV
> >> >> [pix_videoDarwin]: height 320 width 240
> >> >> error: [pix_videoDarwin]: could not make new SG channnel error -9405
> >> >> [pix_videoDarwin]: colorspace is GL_RGBA 32993
> >> >> error: [pix_videoDarwin]: SGStop failed with error -9402
> >> >> [pix_videoDarwin]: starting reset
> >> >> error: [pix_videoDarwin]: could not make new SG channnel error -9405
> >> >> GemwinMac: width - 500 height - 500
> >> >> GemWindow Activate err = 0
> >> >> GEM: GLEW version 1.5.0
> >> >> GEM: Start rendering
> >> >>
> >> >>
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> 
> 






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