[PD] [GEM-dev] gl stack underflow
Matteo Sisti Sette
matteosistisette at gmail.com
Sat Jan 2 17:17:25 CET 2010
IOhannes m zmölnig escribió:
>
> use rectangle textures ([rectangle 1( to [pix_texture]).
>
Do I have to set it to all the [pix_texture] objects that "create" the
textures, or only to the one using the shader?
That is, having
[gemhead]
|
(...something...)
|
| [texunit 1(
|/
[pix_texture] //let's call it texture 1
[gemhead]
|
(...something...)
|
| [texunit 2(
|/
[pix_texture] //let's call it texture 2
[gemhead]
|
(... vertex&fragment stuff)
|
[glsl_program]
|
[pix_texture] //be it "*"
|
[square 4]
Do I send [rectangle 1( to textures 1 and 2 or to "*"? Or both?
Thanks
m.
--
Matteo Sisti Sette
matteosistisette at gmail.com
http://www.matteosistisette.com
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