[PD] (rectangular textures) Can't see what's wrong here

Matteo Sisti Sette matteosistisette at gmail.com
Sun Jan 3 18:42:38 CET 2010


cyrille henry escribió:
> there is no pix_image for the shader pix_texture.
> so there is no coordinate : gl_MultiTexCoord0 is not initialised.

Oh...

And why does "my" shader work fine in non-rectangular mode?


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Matteo Sisti Sette
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http://www.matteosistisette.com




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