[PD] Problems with text2d / text3d
IOhannes m zmoelnig
zmoelnig at iem.at
Tue Jan 12 14:12:25 CET 2010
James Dunn wrote:
> Hi list,
>
> I currently working on a patch which displays many lines of text
> (around 25) which then scroll up the screen (hopefully). My first
> issue is that when using text2d,
basically: don't use [text2d] if you don't have any specific reasons to
do so. use [text3d] whenever you can.
> neither [translate] or [translateXYZ]
> scroll far enough (+/- 4 is the maximum).
which is not suprising, since both objects are really the same and only
provide av different interface to the user.
> So I tried using text3d, and
> it crashes pd if I try to use fullscreen.
never encountered something like this (i have seen and run lot's of
installations with [text3d] in fullscreen)
are you sure it is related to [text3d], and not something else?
does fullscreen work in general?
does it still crash if you replace all the [text3d]s by a dummy
abstraction [textdummy] (inlet->outlet)?
> Running from a terminal, I
> get this error:
>
> socket receive error: Connection reset by peer (104)
> Segmentation fault
could you try to do a backtrace, to see where the carsh happened?
$ gdb --args /pat/to/pd
% run
[...crash]
% bt
> I running Ubuntu Karmic and Pd-0.42.5-extended20100111 (which I just
> installed, but the problem was there in the previous version). My
> graphics card is RV350 Mobility Radeon 9600 M10.
which driver do yo use?
fgmasdr
IOhannes
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