[PD] [gem] perspective rendering

colet.patrice at free.fr colet.patrice at free.fr
Sat Feb 20 15:12:04 CET 2010


Hello,

 is it possible to increase depth like in 3D games?

I'm working with very large structures and would like to have a very deep perspective,
 but couldn't handle fair dimensions for scaling it into the z view.

 Is there an explanation or a patch somewhere that use the Depth Buffer ?

only found this:

http://www.opengl.org/resources/faq/technical/depthbuffer.htm

tfar

patko





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