[PD] [gem] perspective rendering
colet.patrice at free.fr
colet.patrice at free.fr
Sat Feb 20 15:12:04 CET 2010
Hello,
is it possible to increase depth like in 3D games?
I'm working with very large structures and would like to have a very deep perspective,
but couldn't handle fair dimensions for scaling it into the z view.
Is there an explanation or a patch somewhere that use the Depth Buffer ?
only found this:
http://www.opengl.org/resources/faq/technical/depthbuffer.htm
tfar
patko
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