[PD] [gem] perspective rendering
colet.patrice at free.fr
colet.patrice at free.fr
Sat Feb 20 16:27:35 CET 2010
ah thanks a lot, I didn't see it and was starting to mess with gluPerspective
----- Mail Original -----
De: "cyrille henry" <ch at chnry.net>
À: "colet patrice" <colet.patrice at free.fr>
Cc: "pd-list" <pd-list at iem.at>
Envoyé: Samedi 20 Février 2010 15h21:29 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne
Objet: Re: [PD] [gem] perspective rendering
look at gemwin help file : it is possible to change the default perspective...
c
colet.patrice at free.fr a écrit :
> Hello,
>
> is it possible to increase depth like in 3D games?
>
> I'm working with very large structures and would like to have a very deep perspective,
> but couldn't handle fair dimensions for scaling it into the z view.
>
> Is there an explanation or a patch somewhere that use the Depth Buffer ?
>
> only found this:
>
> http://www.opengl.org/resources/faq/technical/depthbuffer.htm
>
> tfar
>
> patko
>
>
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