[PD] [gem] perspective rendering

colet.patrice at free.fr colet.patrice at free.fr
Sat Feb 20 16:27:35 CET 2010


ah thanks a lot, I didn't see it and was starting to mess with gluPerspective

----- Mail Original -----
De: "cyrille henry" <ch at chnry.net>
À: "colet patrice" <colet.patrice at free.fr>
Cc: "pd-list" <pd-list at iem.at>
Envoyé: Samedi 20 Février 2010 15h21:29 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne
Objet: Re: [PD] [gem] perspective rendering

look at gemwin help file : it is possible to change the default perspective...

c

colet.patrice at free.fr a écrit :
> Hello,
> 
>  is it possible to increase depth like in 3D games?
> 
> I'm working with very large structures and would like to have a very deep perspective,
>  but couldn't handle fair dimensions for scaling it into the z view.
> 
>  Is there an explanation or a patch somewhere that use the Depth Buffer ?
> 
> only found this:
> 
> http://www.opengl.org/resources/faq/technical/depthbuffer.htm
> 
> tfar
> 
> patko
> 
> 
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