[PD] dsp help for tonestack
Frank Barknecht
fbar at footils.org
Tue Mar 9 11:54:22 CET 2010
Hallo,
Dan Wilcox hat gesagt: // Dan Wilcox wrote:
> Can anyone give me a pointer on how to implement this function using rpole~,
> rzero~, etc:? y = 2 * (a * (x - x[-2]) + c * y[-1] - b * y[-2]) It's the
> transposed Direct Form II digital filter from dsp/TDFII.h
This is a biquad filter, so you could use [biquad~] (or one of it's
signal-inlet equivalents like the [e_beequad] in RjDj's "rj" library).
Translating the formula to a biquad~-friendly format would be:
y = 2 * (a * (x - x[-2]) + c * y[-1] - b * y[-2])
==> 0.5*y = a * (x - x[-2]) + c * y[-1] - b * y[-2]
= a*x + 0*x[-1] - a*x[-2] + c*y[-1] - b*y[-2]
The last version lets you directly read the required [biquad~] coefficents as:
[c -b a 0 -a(
|
[biquad~]
|
[*~ 2]
Replace c, b and a with real numbers. I hope, I got the signs right ...
Ciao
--
Frank
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