[PD] nogui, no signal
Derek Holzer
derek at umatic.nl
Fri Mar 19 09:41:13 CET 2010
Unfortunately, there seem to be many that respond different to -nogui.
I recall posting on this a few years back. One previously suggested
workaround is to put a [netsend] and [netreceive] pair in your patch.
Check the archives for more details.
D.
Quoting PSPunch <shima at pspunch.com>:
>
>
> I have an audio patch in progress.
> In short, it takes an input, splits the signal in several paths, then
> all paths meet again at [dac~]... In brief, it is a guitar effector.
>
>
> While this patch works fine when launching Pd from shell with GUI, such as
> $ pd filename.pd
>
> Not all signal paths seem to work when launching with the nogui option.
> $ pd -nogui filename.pd
>
> I get some sound out of it, so it appears only part of all signal paths
> are blocked.
>
>
> The patch is of reasonable size and difficult to trace, therefore prior
> to dissecting it I would like to ask...
> Are there any specific objects or logics known to behave differently
> under no-gui ?
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