[PD] Zen Garden re-implementing the wheel in C++?
matju at artengine.ca
Sat Apr 17 07:38:00 CEST 2010
On Fri, 16 Apr 2010, Spencer Russell wrote:
> I'm excited about the idea of a more object-oriented approach,
Pd's implementation was made with an object-oriented approach. You can't
get much more object-oriented than that. If you mean that the
object-oriented approach has been implemented using C++'s grammar instead
of having to invent yet another object system in C, you are right, and
that can be a relief. However, this does not guarantee anything at all on
the outcome of the project.
Much of ZenGarden is designed by copy+paste, and that's something that it
doesn't get any better than Pd.
Meanwhile, the author claims ZenGarden has « clean code », presumably to
imply that Miller's isn't, but there's no explanation at all on what it
means to be clean. I think cleanliness means no copy paste. I also think
cleanliness doesn't mean using variable-names that look like
Then the externals API... I don't think that was compatible with anything.
It's a lot easier to port your Pd externals to MAX than to ZenGarden.
> I haven't looked at the ZenGarden code at all yet though, so maybe
> they're doing a lot of borrowing where it makes sense?
maybe they're not doing any borrowing at all ?
Have a look.
> Maybe we can talk about this interesting development without a flame
> war? Unlikely.
According to Einstein, temperature is in the eye of the beholder.
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