[PD] wii controller

Ricardo Dueñas Parada rduenasp at gmail.com
Sat May 29 06:08:10 CEST 2010


Hey, nice thread, I just want to know if the Wii Motion Plus improves
the sensing of the wiimote using it directly from pd, or if it just
does it with the wii console.

Thanks.

Ricardo


On 28 May 2010 18:21, Greg Pond <gregpond at gmail.com> wrote:
> All that has been said is true but I have used this combination of osculator
> and pd, messages sent via OSC and midi using a number of gui objects and
> inputs from other devices simultaneously with no major latency problems. Am
> away from internet connection I can use to forward patches  but can do so
> next Wednesday if you still need, using extended on mac os x 10.5
>
> On May 28, 2010 3:59 PM, "Andrew Faraday" <jbturgid at hotmail.com> wrote:
>
> Yeah, this is probably the problem. For some reason GUI objects seem to eat
> up a large amount of CPU usage. Once you've asserted just what input you're
> getting (Wiimote tends to come between 0 and 1) remove any number boxes,
> sliders, etc which are displaying your wiimote input. If you need this then
> you could display the data through GEM, which for some reason uses less
> processing power
> Andrew
>
>> Date: Fri, 28 May 2010 12:59:17 -0400
>> From: martin.peach at sympatico.ca
>> To: scossar at telus.net
>> CC: pd-list at iem.at
>> Subject: Re: [PD] wii controller
>
>>
>> Simon Cossar wrote:
>> > Hello list - I'm trying to control pd (0.41.4) with a wiimote and
>> > nunc...
>
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