[PD] triggering fx

Jon potaxpotax at gmail.com
Sat Jun 19 01:31:23 CEST 2010


Thanks Marco, will give that a try for sure!


On Fri, Jun 18, 2010 at 1:24 PM, Marco Donnarumma <devel at thesaddj.com> wrote:
> Hi, you might be interested in C::NTR::L http://cntrl.sourceforge.net.
> It's a Pd-based application which recognizes pitch out of an electric bass
> guitar, guitar, or piano (only two octaves) and trigger audiovisual fx
> (outputting a bang everytime a new note is recognized using a proper
> threshold system to avoid weird behaviour).
>
> You can also set manually the frequencies you want to track.
> I use it often in my performances.
>
> If you need help while using/de-constructing it, just drop me a line, I'll
> be glad to help you.
>
> M
>
>
>
>>
>> Message: 1
>> Date: Wed, 16 Jun 2010 21:36:29 +0200
>> From: Jon <potaxpotax at gmail.com>
>> Subject: [PD]  triggering fx
>> To: pd-list <pd-list at iem.at>
>> Message-ID:
>>        <AANLkTinPn3URdZe1m1ZWRpMBvd_05XtxfS-LWl__4gpO at mail.gmail.com>
>> Content-Type: text/plain; charset=ISO-8859-1
>>
>> i'm planning a patch that will listen to live acoustic instruments
>> (via fiddle~or sigmund~) and then trigger some effects when the
>> analysis objects detect certain frequencies. the catch is that i not
>> only want to trigger these fx: ideally the effect should be sustained
>> until fiddle or sigmund detect some other frequency. below is a small
>> piece of code that works for this (triggers at 400, stops at 500), but
>> i'd love to see other approaches, especially if they are less
>> cumbersome (because i don't wanna do this with a pair of frequencies,
>> but a bunch of them!)
>> thank you!!!
>>
>>
>> #N canvas 0 22 450 300 10;
>> #X obj -193 123 sel 400;
>> #X obj -242 149 tgl 25 0 empty empty empty 17 7 0 10 -262144 -1 -1
>> 0 1;
>> #X obj -133 122 moses 400;
>> #X floatatom -133 74 5 0 0 0 - - -;
>> #X floatatom -133 156 5 0 0 0 - - -;
>> #X floatatom -82 156 5 0 0 0 - - -;
>> #X msg -193 148 \; fx 1;
>> #X obj -242 124 r fx;
>> #X msg -82 204 \; fx 0;
>> #X obj -82 179 sel 500;
>> #X text -143 29 (analysis);
>> #X connect 0 0 6 0;
>> #X connect 2 0 4 0;
>> #X connect 2 1 5 0;
>> #X connect 3 0 2 0;
>> #X connect 3 0 0 0;
>> #X connect 5 0 9 0;
>> #X connect 7 0 1 0;
>> #X connect 9 0 8 0;
>>
>>
>>
>> --
>
> --
> Marco Donnarumma aka TheSAD
> Independent New Media Arts Professional, Performer, Teacher - Edinburgh, UK
>
>
> PORTFOLIO: http://marcodonnarumma.com
> LAB: http://www.thesaddj.com | http://cntrl.sourceforge.net |
> http://www.flxer.net
> EVENT: http://www.liveperformersmeeting.net
>



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