[PD] Future of Motorsounds in Electric Cars and Games
ede cameron
ecameron at videotron.ca
Sun Jul 11 03:01:53 CEST 2010
From my understanding having quiet cars (electric) make noise (our some sound similar to a gas driven car) is due
to pressure primarily from the blind who rely on the sound cars make to navigate in urban environments.
http://www.msnbc.msn.com/id/21112810/
ede
On 2010-07-10, at 7:43 AM, Andy Farnell wrote:
>
> The translation was so bad you might even get completely
> reversed scores for some of these questions.
>
> An interesting topic though.
>
> I've discussed this with two groups of undergrad and
> masters students recently.
>
> It is likely that legislation will quickly be
> needed to deal with customised car sounds, because
> human nature won't permit some people to have
> ordinary, quiet, functional ones. It will
> quickly become a race to have the most disturbing
> sound once there is a market for this technology.
>
> As an environmental issue, noise pollution is the
> boisterous elephant in the street.
> Nobody wants to tackle it. Because sound is a
> secondary faculty it gets pushed under the carpet
> in discussions. For example new London buses with
> gas turbo engines cut CO2, but they also reduce the
> quality of life by keeping people awake at night with
> their much louder screaming engines.
>
> Helath and safety measures have increased the power
> output (and perceived loudness by adding more noise
> and inharmonics) of sirens, so now the vehicles can
> speed even faster. While they may get there 20 seconds
> earlier and save a life, 10,000 other people along the
> route have their peace and concentration shattered.
> Cumulatively the adverse health issues (hearing damage,
> stress, sleeplessness) plus the loss of productivity
> may outweigh any benefits of louder sirens.
> Yes this is Schopenhauer for the 21st Century, but
> nothing has changed. You can pump 120 dB of doofcar
> noise into the street and nobody looks twice, but
> if you started pumping poisonous gas into the street
> you'll be thrown in jail. Only one kind of pollution
> is trendy to decry.
>
> Meanwhile, car manufacturers build ever quieter
> interiors that are impervious to external noise.
> So there is a 'war' going on. Drivers want to be
> cocooned in a private world, while inflicting their
> 'personality' on the outside. This is a pathological
> stance.
>
> New technologies might be optical, or radio, that
> allow emergency vehicles to signal ahead to roadside
> beacons or dasboard indicators in cars. Satnavs could be
> modified to prominently indicate nearby emergency
> vehicles.
>
> Directional demodulation sound could be employed for
> sirens as only those in front of the vehicle need to
> hear it is coming.
>
>
>
>
>
>
>
>
> On Thu, 8 Jul 2010 22:35:34 +0200
> András Murányi <muranyia at gmail.com> wrote:
>
>> On Thu, Jul 8, 2010 at 9:17 PM, hghoyer <mail at hghoyer.de> wrote:
>>
>>> Hi,
>>>
>>> I would be glad if you participate in my brief survey.
>>> It is about sounds in computer games and electric cars ...
>>> http://research.hghoyer.de/index.php?sid=71581&lang=en
>>>
>>> Sorry, my question has to do only indirectly related to PD.
>>> I am happy you are interested, include evaluation of the survey!
>>>
>>> Thanks Hans
>>>
>>
>> Interesting stuff. Please let me just drop my 2 cents in:
>> (SPOILER ALERT!)
>> - Some of the (english language) questions were really hard for to
>> understand (maybe because i'm not native english either)
>> - Lot of talk about sound with no sounds! I would have been happy to listen
>> to different sounds and express my preferences, but deciding on _loose
>> descriptions_ of sounds is much harder for me.
>>
>> Andras
>
>
> --
> Andy Farnell <padawan12 at obiwannabe.co.uk>
>
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