[PD] Auto unique number tagging of gui objects
saintidle at yahoo.com
Tue Jul 27 21:29:49 CEST 2010
Okay Frank thanks for the tips.
I was thinking of wrapper abstractions but I think I'll just have to go the rjdj route. I've always been a bit perplexed by sssad, do you recommend examining the rjdj abstractions to learn?
About the subpatches though, I was under the impression if a subpatch was closed then it won't take up the usual graphical change overhead that it would if it was open?
Cheers for pointing me in the right direction.
--- On Tue, 27/7/10, saint <saintidle at yahoo.com> wrote:
> From: saint <saintidle at yahoo.com>
> Subject: Auto unique number tagging of gui objects
> To: "pd list" <pd-list at iem.at>, "Me" <saintidle at yahoo.com>
> Date: Tuesday, 27 July, 2010, 1:15
> Is there a way to scan a patch (and then it's child
> subpatches and theirs etc. etc.) and assign a unique
> consecutive number to each graphical object?
> For example say I have 4 sliders in a patch I want to
> number them so that the labels now read say 001, 002, 003
> and 004 and they now respond to messages sent to r-001,
> r-002,..etc. and they are now sending information on s-001,
> And also this patch calls upon an abstraction that has 3
> toggles and I want them to be labelled, sending and
> receiving through 005, 006 and 007 etc. etc.
> I want to know if I can automate this task so that I can
> apply it to patches I've already made.
> I know I am probably re-inventing the wheel here but I want
> to do this in vanilla hopefully.
> My goal is for any gui parameter to be able to modulate any
> other parameter (as long as they are of the same type)
> simply by typing two numbers into number boxes that will
> link them. A simple modulation matrix of sorts.
> Cheers as always,
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