[PD] Gem eating Pd?

Hans-Christoph Steiner hans at at.or.at
Wed Aug 11 18:55:00 CEST 2010


Ha, lol, yeah, 600 fps would be rough on the computer.

.hc

On Wed, 2010-08-11 at 12:49 -0400, Dafydd Hughes wrote:
> Oh boy do I feel stupid.
> 
> _actually_, my patch had [gemwin 600 600] in it. I don't think I've
> ever used an argument for gemwin until this morning, when I was
> convinced that's how you do it.
> 
> I need to drink more, or less, coffee.
> 
> Thanks for your help, Hans-Christoph, but it looks like there's
> nothing wrong with the tool, just with the idiot using it.
> 
> cheers
> dafydd
> 
> On Wed, Aug 11, 2010 at 12:18 PM, Dafydd Hughes <dafydd61 at gmail.com> wrote:
> > Yup - it's like you stole the patch from my desktop.
> >
> > Are you stealing my stuff?
> >
> > :)
> >
> > On Wed, Aug 11, 2010 at 10:35 AM, Hans-Christoph Steiner <hans at at.or.at> wrote:
> >>
> >> Do you have lots of stuff drawing in Gem?  Or does this happen if your
> >> patch is just this:
> >>
> >> [create, 1(
> >> |
> >> [gemwin]
> >>
> >> .hc
> >>
> >> On Wed, 2010-08-11 at 10:19 -0400, Dafydd Hughes wrote:
> >>> Hi everybody - I hope you're all well.
> >>>
> >>> This is a kind of new problem for me - wondering if anybody's having
> >>> the same troubles.
> >>>
> >>> Macbook pro i7 + Pd-extended 0.41.4 or 0.42.5-rc4 runs well, but as
> >>> soon as I open a Gem window everything slows to a crawl. Moving
> >>> objects around on a canvas stutters, and audio is reduced to just
> >>> pops. I've tried with automatic graphics switching on and off.
> >>>
> >>> Anybody have any advice? Thanks in advance
> >>>
> >>> cheers
> >>> dafydd
> >>>
> >>> _______________________________________________
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> >>
> >>
> >>
> >





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