[PD] alpha performance question
IOhannes m zmölnig
zmoelnig at iem.at
Sun Aug 22 19:30:46 CEST 2010
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On 08/22/2010 07:22 PM, Matteo Sisti Sette wrote:
> If I disable alpha blending by sending a 0 to the first inlet of an
> [alpha] object, will the performance gain be the same as if I completely
> remove the [alpha] object?
yes and no.
if the object is there, you still have the overhead of a message
entering and leaving the object.
from the openGL pov, disabling it (with "0") is equivalent to removing it.
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