[PD] Fwd: GEM Neupert Tutorial '10-av-more control'. How do I play more than 1 video?
Jack
jack at rybn.org
Fri Sep 24 13:08:07 CEST 2010
Try this patch and abstraction and use small soundfiles and movies to
test.
I don't know which video codec is better on Windows for your patch.
Le jeudi 23 septembre 2010 à 22:36 +0100, J bz a écrit :
> Hi Benjamin,
>
> Thanks for that, I will check it out.
>
> Jack,
>
> The machine I was testing with today was very souped-up and the [dsp]
> object never got over 25%.
>
> I don't know if this would make a difference but the avi's are
> slightly longer than the audio, if the audio is driving the sync is it
> possible that that could cause the crashes? Also audio is 32bit
> floating point, if that could make a difference?
>
> Still somewhat unsure about the best way of using the abstraction, if
> as I thought, to use 3 files I need 3 gemheads, how can I use 1
> abstraction that contains a single gemhead? That was the impulse to
> use three different files. Then if I'm using 3 different files, why
> do I need to use $0, apart from good coding practice??
You needn't $0 in your patch but it is a good practice if you want to
send variables in local.
In your subpatch you use '$0-frame' to send the number of frame of your
movies. The problem is all your receive $0-frame will receive the value
of the 3 movies.
So i remove these objects (heve a look inside the subpatch).
++
Jack
>
> Guess I'm thinking aloud here.
>
> With the first version that I made, all the files load fine and play,
> though there is now no sync now I stopped using [readanysf~]. S'pose
> one of the joys of pd is that there are umpteen ways of skinning any
> particular feline, though I really don't have the time to be starting
> from scratch again with this.
>
> I'm going to make the audio 16b and trim the avi's so they are the
> same length as the audio.
>
> Otherwise I'm really unsure what's going on.... This whole codec thing
> is a bloody nightmare.
>
> Will try again tomorrow.
>
> Cheers,
>
> Jb
>
>
>
> On 23 September 2010 17:51, benjamin 01xy <benjah at free.fr> wrote:
> hello,
>
> for audio, sfread2~ in moonlib worked well for me to scratch
> audio/video synchro, I think it is cross plateform
> https://wiki.puredata.info/en/sfread2~
>
> ++Benjamin
>
> J bz a écrit :
>
>
> Avi's are 10fps mjpeg recoded in avidemux.
>
> Audio 44.1 wav in audacity
> All files play fine on the windows computer on their
> own. I do get audio and one video, which works great.
>
> They also play fine in my earlier patch when I was
> first experimenting with GEM and video. I went the
> Neupert way because I wanted more control.
>
> Other problem is that my ancient laptop wont come
> anywhere near running the patch, which is why I'm at a
> friends house.
>
> Aargh, this is bad, supposed to hand this in tomorrow.
>
> I have to go for a few hours but will be back later.
> Back at my friends in the morning but will be online
> again in a few hours.
>
> Attached is my original patch too.
>
> What I want is the ability to scrub audio and video
> but something that works. Obviously.
> I was using [redanysf~] but the work needs to be seen
> on windows and mac and readanysf doesn't seem to work
> on windoze.
>
> I guess the most frustrating thing is that I have
> spent all afternoon wrestling with something that
> seems to be working on other computers. I added the
> [set( message as I have been trying anything I could
> think of.
>
> Thanks again,
>
> Jb
>
>
>
>
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