[PD] GUI speed

Bernardo Barros bernardobarros2 at gmail.com
Tue Sep 28 00:50:24 CEST 2010


you can post your patch, so maybe we will discover the problem.
for the abstraction one solution is to change the name of your hacked
abstractions and send them as well.

2010/9/27 András Murányi <muranyia at gmail.com>:
> well, i meant a bug in my patch...
> what i understood was that it overloaded the CPU on João's box too
>
> 2010/9/28 Bernardo Barros <bernardobarros2 at gmail.com>
>>
>> maybe this is a bug od pd-gui?
>> (well, poor performance *is* a bug)
>>
>> 2010/9/27 András Murányi <muranyia at gmail.com>:
>> > On Mon, Sep 27, 2010 at 11:45 AM, João Pais <jmmmpais at googlemail.com>
>> > wrote:
>> >>>
>> >>> Well, it's not very exportable as i have modified/overwritten some
>> >>> abstractions made by others. Baaad practice!
>> >>> I'm trying to attach it now and i hope i works. Need pd-extended and
>> >>> many
>> >>> libs from it, moonlib for sure.
>> >>
>> >> not much, some abstractions are missing.
>> >>
>> >> anyway, even with the patch not working, I can see something is
>> >> definitively wrong. just by opening it with audio off, I get consistent
>> >> 50%
>> >> cpu usage - which means it's using a whole processor of my dual core.
>> >> unless
>> >> one of the missing abs is the problem, I would suggest you spend some
>> >> hours
>> >> bug tracking.
>> >
>> > yes, i've spent some nights bug tracking, and at one point i thought ask
>> > the
>> > list too... :o)
>> > something is definitely wrong!
>> >
>> >
>> >> On Mon, Sep 27, 2010 at 3:34 PM, Ivica Ico Bukvic <ico at vt.edu> wrote:
>> >> FWIW you may want to try to simply cut pieces of the patch while it is
>> >> running and observe the cpu load meter until it drops. That way you
>> >> should
>> >> be able to locate the problem quicker.
>> >>
>> >
>> > yes, i was trying thing like this, and will go on until i find what i
>> > messed
>> > up.
>> > I was just starting to think that it's normal and i have to live with it
>> > (or
>> > get a few more CPU cores) but now you guys reassured me that the bug is
>> > somewhere... in the haystack
>> >
>> > Andras
>> >
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>> >
>
>
>
> --
> Muranyi Andras
>



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