[PD] Graphic Novel Opera

Martin Eckart imartron at gmail.com
Tue Oct 19 03:44:02 CEST 2010


Aw, now you're calling out my messy ass (but working!) code.  I'll try
to do some cleanup tomorrow and get something up for y'all.

The basic guts are (pdextended running on ubuntu):
GEM (with gmerlin compiled in)
	-series of 300ish hand-drawn images are ffmpeged into an mjpeg .avi
	-pix_film to open and display the avi
	-2 gemheads to provide fading transitions between frames
HID to get the usb gamepad to control advancing frames, zooming and
panning

-martin


On Mon, 2010-10-18 at 21:19 -0400, Pagano, Patrick wrote:
> sounds cool
> lets see the patch :-)
> 
> pp
> ________________________________________
> From: pd-list-bounces at iem.at [pd-list-bounces at iem.at] On Behalf Of Martin Eckart [imartron at gmail.com]
> Sent: Monday, October 18, 2010 8:24 PM
> To: pd-list
> Subject: [PD] Graphic Novel Opera
> 
> Hi list,
> 
> Just wanted to send out a link to my group's graphic-novel (rock?) opera
> "Le Cyc" that we recently released online:
> http://www.polydactylhearts.ca/?page_id=397
> 
> For the project I built a projection system in PD-GEM which allows the
> artist to "perform" the visuals (including panning/zooming) in real-time
> with the band.  It's a glorified slideshow but I'm proud of it :)
> 
> We're performing that and our newer project "Hello Adventure" (no online
> samples...yet.  More of a stop-motion animation piece) in Montreal this
> coming weekend and in other parts of Ontario through early November so
> if you're in the area please do come say hi.
> 
> Cheers,
> -martin
> 
> 
> 
> 
> 
> 
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