[PD] [GEM] MAX texture size and number of objects...
Mathieu Bouchard
matju at artengine.ca
Fri Oct 29 03:06:53 CEST 2010
On Thu, 28 Oct 2010, chris clepper wrote:
> In my use (Mac OSX) rectangle textures are always used. They can be
> used on Windows and Linux too. Is there a reason not to?
> Either way at least 1GB of RAM or VRAM will be needed just for the pixels.
Ah, do you mean that using rectangle textures is only a coordinates thing
and doesn't affect the memory layout at all, and so 3840x3840 will still
be stored as 4096x4096 no matter what ?
_______________________________________________________________________
| Mathieu Bouchard ------------------------------ Villeray, Montréal, QC
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