[PD] Resize Gem window - text GROWS

Mathieu Bouchard matju at artengine.ca
Sun Jan 16 17:21:06 CET 2011

On Sun, 16 Jan 2011, Ed Kelly wrote:

> Can anybody tell me why, when I make the GEM window size bigger, the 
> text rendered from the [text3d] object also gets bigger?

Everything ought to get bigger in such circumstances, as the size of a GL 
unit remains the same. Supposing a default camera/viewport, for an XY 
object at depth Z=0, the image rows go from +4 GL units to -4 GL units, 
and the image columns go from -4*aspect GL units to +4*aspect GL units.

aspect is the image width divided by the image height.

If you just want to make a bigger sheet, you need to increase the number 
of vertical units from 8 to something proportionally bigger (new window 
size divided by old window size, times 8).

| Mathieu Bouchard ---- tél: +1.514.383.3801 ---- Villeray, Montréal, QC

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