[PD] [PD-announce] workshop: Pd as your embeddable audio engine

Mathieu Bouchard matju at artengine.ca
Fri Apr 8 20:07:18 CEST 2011


On Fri, 8 Apr 2011, Peter Brinkmann wrote:

> (b) Every once in a while I find myself tempted to port Gem to Android, 
> but then I wonder whether this would actually make sense.  Essentially, 
> the way I see it, Gem maps a subset of OpenGL into Pd and controls 
> graphics with Pd messages.  With libpd, you can use OpenGL directly in 
> your client code and still exchange messages with Pd, and chances are 
> that it'll be easier to do the math for OpenGL outside of Pd.  Any 
> thoughts?

1. GEM is more than just OpenGL.

2. [gf/gl] can compensate for some of the most annoying aspects of GEM,
    but still needs GEM.

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| Mathieu Bouchard ---- tél: +1.514.383.3801 ---- Villeray, Montréal, QC


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