[PD] Gem clipping planes

tim vets timvets at gmail.com
Mon Apr 18 02:23:10 CEST 2011


2011/4/18 Pagano, Patrick <pat at digitalworlds.ufl.edu>

> I think its  the message "distance" to camera that you want
>
> afaict that doesn't change the distance at which the cube starts clipping.
It still clips way before I get it close enough.
or am I missing something?
Tim


> pp
>
>
>
> From: tim vets <timvets at gmail.com>
> Date: Sun, 17 Apr 2011 19:09:24 -0400
> To: pd-list <pd-list at iem.at>
> Subject: [PD] Gem clipping planes
>
> Hi all,
> How do I move the Z clipping plane closer to the camera so that I can zoom
> in on a cube without the closest face of it disappearing?
> I've been trying with 'view' and 'perspec' but was unable to get the result
> I need...
> Thanks,
> Tim
>
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