[PD] [gemdead]

Antonio Roberts antonio at hellocatfood.com
Sat Apr 30 11:19:40 CEST 2011


Thanks and sorry that I didn't stick around to get the reply on IRC.

Secondly, can the cube be rendered to an [#out window] object? I know
[#from_pix] can handle [pix_] objects, and I've tried using a [cube]
as a [pix_texture] that I can then send to [#from_pix] but no luck so
far

Ant

On 30 April 2011 01:04, Mathieu Bouchard <matju at artengine.ca> wrote:
>
> from irc #dataflow :
>
> <hellocatfood> Is it possible to use [gemdead] with objects such as [cube]
> and [sphere] in gridflow?
>
> In theory, I said no, but actually, [gemdead] doesn't prevent you from using
> OpenGL elements, and things like [cube] and [sphere] don't check at all
> whether they're given a real [gemhead] context, and don't seem to be doing
> much that is related to it, therefore :
>
>  [gemhead]
>   |
>  [b]
>   |
>  [gemdead]
>   |
>  [cube]
>
> will really draw the cube as if you had done :
>
>  [gemhead]
>   |
>  [cube]
>
> I suspect that very few Gem object classes really depend on an authentic
> GemState (one that was really created by [gemwin]). When you do find
> exceptions, please tell me.
>
> But you may have to use [gemhead] anyway (as in the above example) as long
> as [gemwin] decides when to clear the buffer and when to copy the buffer to
> the screen, just because [gemwin] uses [gemdead] to say when it's the time
> to draw.
>
>  _______________________________________________________________________
> | Mathieu Bouchard ---- tél: +1.514.383.3801 ---- Villeray, Montréal, QC
>



More information about the Pd-list mailing list