[PD] Extended View Toolkit
Jose Luis Santorcuato
santorcuato76 at gmail.com
Sat May 21 06:19:37 CEST 2011
Hi, in GEM the object pix_film delivers a bang when the last frame is
when the movie ends bang to [1 ( and starts the others videos...also you
can bang a zero and stop the current movie.
2011/5/20 Ignacio Aguirre <ignacio at independiente.cl>
> Hello all
> im currently working with EWK (great tool!) for my pre grade thesis. i
> have a simple question, and hope someone can help me...
> is there a way to know when the last frame from a video is played?
> im editing the ev_vid.pd patch, and putting a "print end vid $1" in the
> last outlet of pix_film (it should send a bang when the movie ends) but im
> not getting anything. I also try with the [end( message, but still having no
> the idea is when the videos from a group ends, its automatically starts a
> second group.
> Thanks for your time guys!
> hope to let you know soon about mi thesis made with pd and kinect.
>> Hello All!
>> I want to announce the official release of the Extended View Toolkit.
>> The Extended View Toolkit is a set of abstractions developed for the art
>> installation "Extended View streamed".
>> It is intended to be an easy solution to experiment and realise panoramic
>> video and complex multiscreen projection
>> environments to createimmersive media experiences.
>> It features a set of abstractions that are able to combine multiple
>> related image-sources
>> (like video input, video playback) into aconsistent panoramic image.
>> The source-material, e.g. the camera to display has to be aligned
>> horicontally, since image-combination
>> is based on simple, openGL basededge-blending and not algorithmic pix by
>> pixel comparison.
>> Furthermore it features abstractions to create multi-screen,
>> multi-projector environments to enable
>> correct representation of (not only)panoramic material. The projection
>> abstractions can be combined
>> to form big screens out of multiple projectors with softedge
>> betweenoverlapping borders of single
>> projectors and contain a vertex model that can be adjusted in 4,
>> respectively 9 points, so that
>> projections onchallenging geometric surfaces is possible.
>> Additionally, all abstractions are controllable via OSC-styled
>> send/receive-messages, which simplifies
>> OSC-based external control.
>> Also, since streaming video was part of the project, a gstreamer based
>> streaming solution was developed
>> by Peter Innerhofer to distribute panoramic/multistream video over
>> It can be found here: [https://github.com/peonic/streaming]
>> Libraries needed: mrpeachBuilt with pd 42.6 and GEM 92.3
>> Shader Programming/openGL: Cyrille Henry
>> GEM: Marian Weger
>> Prototyping/GEM: Peter Venus
>> Streaming: Peter Innerhofer
>> Initiation/Supervision: Winfried Ritsch
>> A short demo-clip can be found here: [http://vimeo.com/20311051]
>> The project was made possible through support from IEM-Institute for
>> Electronic Music and Acoustics (iem.at)
>> and CO-ME-DI-A.
>> The CO-ME-DI-A project is supported by the Education, Audiovisual &
>> Culture Executive Agency (EACEA)
>> of the European Comission forthe period 2007 - 2010 ([
>> Your feedback is welcome!
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