[PD] Non-linear spectral stretch
eran at mx.kein.org
Tue May 31 18:23:12 CEST 2011
To (partly) answer my own question:
pvwarp~ in FFTease can do this; it applies different multipliers to
However, the determination of the actual warp function seems somewhat
elusive. Has anyone had any experience with this external? It sounds
great, but I can't figure out how to specify the function.
> Hello list,
> Let me separate this question from my previous post:
> Does anyone know how to make a non-linear spectral stretch in pd?
> I'd like to transpose a sound so its spectrum is not equally transposed.
> I played with ssb-modulation which perform spectral shifting, but I
> figure out how to move from that to spectral stretching. Any thoughts?
> Much appreciated,
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