[PD] [PD-announce] gem 0.93.0

Eduardo Flores Abad mail at eduardoflores.de
Sat Aug 27 16:08:39 CEST 2011


 Thanks a lot for the new version of Gem IOhannes!

Eduardo







www.eduardoflores.de

www.gemart.de

> 
> 
> 2011/8/26 IOhannes zmölnig <<zmoelnig at iem.at>>
> 
> > after long years of waiting (foir you) and hard labour (for me), Gem
> > 0.93 has been released today.
> > 
> > large parts of the underlying engine have been re-written to give
> > you a
> > better experience!
> > 
> > 
> > binaries are available for w32 (installer & zip), for the brave and
> > adventurous there is the source code.
> > binaries for OSX and not available yet, but we hope to get them
> > online
> > soonish.
> > 
> > grab it while it's hot: <http://gem.iem.at/releases/0.93.0>
> > 
> > alternatively you can get the files from
> > <https://sourceforge.net/projects/pd-gem>
> > 
> > 
> > highlights
> > ==========
> > 
> > Objects
> > -------
> > frei0r video plugins support
> > 
> > - [mesh], [surface3d],...
> > - [separator] now takes arguments to define which stacks to push/pop
> > 
> > documentation
> > -------------
> > - numerous bigfixes and improvements
> > 
> > extra
> > -----
> > - [pix_fiducialtrack] is no more part of Gem (but comes bundled with
> > Gem)
> > - [pix_artoolkit] fiducial tracking using ARToolKit
> > - [pix_drum], [pix_mano]: Jaime Olivier's analysis objects!
> > 
> > 
> > plugins
> > -------
> > image acquisition is now factored out into "plugins"
> > this means that you can e.g. easily add new image acquisition
> > methods to
> > the existing [pix_video], [pix_film] and [pix_image] objects
> > 
> > - still image loading/saving now uses plugins on all platforms
> > on w32 you can now use ImageMagick and/or QuickTime for
> > loading/saving
> > images, which greatly increases the number of supported formats.
> > you now get programmatic feedback on image loading success...
> > 
> > - video acquisition now uses plugins on all platforms
> > uniform way to get or set properties/attributes/controls, like hue,
> > saturation, shutter-speed, pan,...
> > working DV support (on linux)
> > V4L also works with newer kernels (that dropped v4l)
> > support for IIDC
> > support for industrial grade GigE cameras using 3rd party libraries
> > such as PYLON, Halcon or AVT's PvAPI
> > experimental UNICAP support
> > 
> > - film acquisition now uses plugins on all platforms (you could use
> > gmerlin on w32 or osx...)
> > 
> > - recording (film output) now uses plugins on all platforms
> > support for V4L2 (and V4L) loopback devices, in order to generate a
> > fake live video from your Gem window - use itfor recording,
> > streaming,...
> > 
> > settings
> > --------
> > global & local settings files to modify the overall behaviour of Gem
> > you don't like Gem's default framerate, windowsize, font, texture
> > mode,...? change it once and for all
> > 
> > internals
> > ---------
> > - API: this is the first Gem with a "public" API: a selection of
> > headers
> > that you can use to write your own Gem-plugins
> > build-system
> > 
> > - build system: completely switched to a proper autotools
> > 
> > - openGL: updated bundled GLEW
> > 
> > - source organization: re-organized the entire source tree for
> > hopefully
> > better maintainability
> > 
> > 
> > lowlights
> > =========
> > i need an OSX developer willing to spend some time in getting image
> > acquisition and windowing to work on OSX>=10.6 (x86_64)
> > 
> > 
> > mfga,dsra
> > IOhannes
> > _______________________________________________
> > Pd-announce mailing list
> > <Pd-announce at iem.at>
> > <http://lists.puredata.info/listinfo/pd-announce>
> > 
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> > 
> > 
> 
> 
> 
> -- 
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> 
>
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