[PD] inactive patch consuming 100% CPU

cyrille henry ch at chnry.net
Tue Sep 13 13:46:22 CEST 2011


hello,

this look like denormal on the freeverb~.
look archive about denormal

Cyrille

Le 13/09/2011 12:51, James Dunn a écrit :
> Hi list,
>
> I having some trouble with a large abstraction I've made. It's a [soundfiler]/[phasor~]/[tabread4~] based sample player that plays tracks forwards, backwards, half-speed, etc and I am also using [freeverb~] as a frozen reverb tail. It can play 5 tracks simultaneously fine, and I can manipulate them live, but when all the tracks are stopped the CPU steadily increases until it reaches 100% and I've no idea why. The tracks I'm loading are all between 3-5mins long so I'm obviously using a lot of memory. The tracks are stopped by sending [phasor~] a frequency of zero, and muting the main [*~] output. It's a bit of a sprawling mess, but I'd be really grateful if anyone would be able to look at it and tell me what's going wrong!
>
> test_patch is the patch I'm using and player2.pd is the abstraction.
> Also, this is on a Macbook Pro 8,1 2.7 GHz Intel Core i7 with 4GB RAM running Pd-extended 0.42-5
>
> thanks
>
> James
>
>
>
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