[PD] how to tidy up patches ? (?????? ????????)

Richie Cyngler glitchpop at gmail.com
Thu Jan 12 03:23:05 CET 2012

I agree, also you can use canvas objects to build GUI elements and hide
your messy patches behind those, but personally I really like the look of
objects and patch cords everywhere xD

On Thu, Jan 12, 2012 at 1:12 PM, Alexandre Torres Porres
<porres at gmail.com>wrote:

> > is there any option in PD to make complex patches look less messy ?
> not really. What you have to do is be able to design the patches with
> method, and think about it.
> I personally don't see this as a restrain, or something serious we should
> worry about in doing it. I can easily get lost when MAX's chords are not
> just a straight line explicitly telling you where it's coming from and
> going to. And hiding chords or patch bits can be a lot like throwing the
> mess under the carpet.
> A code in order to be really clean and tidy needs to be well organized,
> rewritten, and just clear.
> So, all you got is subpatches and send objects. Just do hundreds of
> subpatches, it can be really good for making you have to think about
> designing an organized patch, it may be better than being allowed to, lets
> say, "cheat" and pretend is not messy.
> but that's me...
> cheers
> alex
> _______________________________________________
> Pd-list at iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.puredata.info/pipermail/pd-list/attachments/20120112/9f90b6c4/attachment.htm>

More information about the Pd-list mailing list