[PD] pix_freenect update

Matthias Kronlachner m.kronlachner at student.tugraz.at
Sun Jan 22 20:04:35 CET 2012


hi hans!

thanks, but installing openni via fink still doesn't work for me.
i attached the logfile.

i did selfupdate and cleanup before.

does it work for someone else??

matthias

Am 21.01.12 05:03, schrieb Hans-Christoph Steiner:
>
> Another Fink update, I just added the avin2 driver, so now the 
> recommended setup for the Kinect is:
>
> fink install primesense-nite openni-sensor-avin2-sensorkinect
>
> .hc
>
> On Jan 20, 2012, at 7:06 AM, Matthias Kronlachner wrote:
>
>> hi!
>>
>> i tried to install openni from fink but got an error.
>> -> see attachment.
>>
>> i did fink selfupdate and fink update-all before.
>>
>> don't know how to fix that. maybe you can help.
>> if i can manage to install openni + sensorkinect via fink i will 
>> build it against the package and include it to the install instructions.
>>
>> matthias
>>
>>
>> Am 19.01.12 19:23, schrieb Hans-Christoph Steiner:
>>>
>>> This is great, I'm going to try to use this in my Dataflow class at 
>>> ITP/NYU.  I'm currently updating the openni/primesense packaging for 
>>> Debian and Ubuntu and am packaging for Mac OS X/Fink.  It would be 
>>> awesome if you could try to build against the packaging.
>>>
>>> (these should be showing up soon)
>>> http://pdb.finkproject.org/pdb/package.php/openni
>>> http://pdb.finkproject.org/pdb/package.php/openni-sensor-primesense
>>>
>>> I'm pushing my Debian packaging to the git repos on Debian 
>>> pkg-multimedia.  As I get things working, I'll post binary packages 
>>> to this PPA:
>>>
>>> https://launchpad.net/~eighthave/+archive/openni 
>>> <https://launchpad.net/%7Eeighthave/+archive/openni>
>>>
>>> .hc
>>>
>>> On Jan 11, 2012, at 8:48 AM, Matthias Kronlachner wrote:
>>>
>>>> you're welcome.
>>>>
>>>> if you get this issue with permissions to usb device place the udev 
>>>> rule into /etc/udev/rules.d
>>>> see: 
>>>> https://github.com/OpenKinect/libfreenect/tree/master/platform/linux/udev
>>>>
>>>> but it still has this error when using freenect with audio support.
>>>> so a temporal fix can be
>>>> sudo chmod 777 /dev/bus/usb/001/026
>>>> -> that id changes every time...
>>>>
>>>> maybe someone found a way to permanently add the rule... i tried 
>>>> but couldn't manage to get it working without setting the chmod 
>>>> manually.
>>>>
>>>> matthias
>>>>
>>>> Am 10.01.12 16:21, schrieb olsen:
>>>>> ej matthias
>>>>>
>>>>> vielen dank für diese Externals!
>>>>> wie hast n du das mit den permissions auf das device geregelt?
>>>>> ich bekomm als user folgenden errör:
>>>>>
>>>>> libusb couldn't open USB device /dev/bus/usb/001/026: Permission 
>>>>> denied.
>>>>> libusb requires write access to USB device nodes.
>>>>> libusb couldn't open USB device /dev/bus/usb/001/024: Permission 
>>>>> denied.
>>>>> libusb requires write access to USB device nodes.
>>>>>
>>>>> danks für info & gruss
>>>>> olsen
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On 01/09/2012 09:26 AM, Matthias Kronlachner wrote:
>>>>>> i added a small external that allows to control motor/led of 
>>>>>> Kinect and can output the accelerometer data via libfreenect.
>>>>>>
>>>>>> you can use this in combination to pix_openni.
>>>>>> get it here:
>>>>>>
>>>>>> https://github.com/kronihias/freenect
>>>>>>
>>>>>> just the audio external with resampling included missing.... 
>>>>>> somebody willing to help?
>>>>>>
>>>>>> matthias
>>>>>>
>>>>>> Am 09.01.12 07:21, schrieb Budi Prakosa:
>>>>>>> awesome!!
>>>>>>>
>>>>>>> On Mon, Jan 9, 2012 at 8:18 AM, Matthias Kronlachner
>>>>>>> <m.kronlachner at student.tugraz.at> wrote:
>>>>>>>> hello again!
>>>>>>>>
>>>>>>>> if you want to use skeleton data and hand tracking (similar to 
>>>>>>>> OSCeleton)
>>>>>>>> combined with rgb and depth streams from Kinect Sensor you can 
>>>>>>>> do this with
>>>>>>>> the new pix_openni external. get it here:
>>>>>>>>
>>>>>>>> https://github.com/kronihias/pix_openni
>>>>>>>>
>>>>>>>> binaries for osx in build folder.
>>>>>>>> you will need to install OpenNI, NITE and SensorKinect -> see 
>>>>>>>> README
>>>>>>>>
>>>>>>>> initialization of openni and nodes needs some time and pd 
>>>>>>>> freezes - keep
>>>>>>>> that in mind!
>>>>>>>> i hope it's stable, i haven't tested it excessively now.
>>>>>>>>
>>>>>>>> currently it supports just 1 kinect sensor. i don't have access 
>>>>>>>> to two
>>>>>>>> cameras in the near future so help would be appreciated.
>>>>>>>>
>>>>>>>>
>>>>>>>> matthias
>>>>>>>>
>>>>>>>>
>>>>>>>> Am 05.01.12 09:17, schrieb Matthias Kronlachner:
>>>>>>>>
>>>>>>>> hi everybody!
>>>>>>>>
>>>>>>>> i did a update to my pix_freenect external for kinect and moved 
>>>>>>>> it into a
>>>>>>>> git repo.
>>>>>>>> get it here: http://github.com/kronihias/pix_freenect
>>>>>>>>
>>>>>>>> ready to use binaries for osx (including libusb&libfreenect) 
>>>>>>>> are in the
>>>>>>>> build folder.
>>>>>>>>
>>>>>>>> major improvements:
>>>>>>>> * open specific Kinect sensor by serial number, not only by id 
>>>>>>>> (that may
>>>>>>>> change every time pd is restarted) – useful for multiple Kinect
>>>>>>>> installations
>>>>>>>> * output registered depthmap -> rgb and depth images are 
>>>>>>>> aligned (less
>>>>>>>> offset between those two pictures - depending on distance)
>>>>>>>> * output depthmap directly as millimeter values (16 bit in red& 
>>>>>>>> green
>>>>>>>> channels)
>>>>>>>> * resolution of rgb image can be set to 1280×1024
>>>>>>>>
>>>>>>>> i also added a folder with examples - currently just one but i 
>>>>>>>> hope there
>>>>>>>> will come more soon....
>>>>>>>>
>>>>>>>> have fun.
>>>>>>>>
>>>>>>>> matthias
>>>>>>>>
>>>>>>>>
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>>>>>>>
>>>>>>>
>>>>>>
>>>>>>
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>>>>>
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>>>
>>>
>>>
>>> ----------------------------------------------------------------------------
>>>
>>> Computer science is no more related to the computer than astronomy 
>>> is related to the telescope.      -Edsger Dykstra
>>>
>>>
>>
>> <fink_openni_log.txt>
>
>
>
> ----------------------------------------------------------------------------
>
> "Making boring techno music is really easy with modern tools, but with 
> live coding, boring techno is much harder." - Chris McCormick
>
>
>
>

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