No subject


Mon Jan 2 07:34:30 CET 2012


urces when redrawing is required. A passive slider doesn't require a lo=
t of CPU (if at all), but it does when you move it. The more complex the GU=
I element, the more power is required. One typical use of GUI you want to a=
void if your machine has limited resources is long arrays that would be red=
rawn all the time (like in an oscilloscope). <br>
<br>Pierre.<br><br><div class=3D"gmail_quote">2012/2/8 Jean-Marie Adrien <s=
pan dir=3D"ltr">&lt;<a href=3D"mailto:jma at jeanmarie-adrien.net">jma at jeanmar=
ie-adrien.net</a>&gt;</span><br><blockquote class=3D"gmail_quote" style=3D"=
margin:0pt 0pt 0pt 0.8ex;border-left:1px solid rgb(204,204,204);padding-lef=
t:1ex">
Hello list<br>
reading everywhere that GUI takes enormous amount of CPU.<br>
<br>
More precisely : does a GUI element, say a slider monitoring a signal, requ=
ire lots of CPU in anycase -even when for instance it is invisible somewher=
e deep in a subpatch-, =A0or is it requiring lots of CPU only when displaye=
d in front window ?<br>

JmA<br>
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