[PD] OT - C++ for reusable dsp lib - or better use C?

patrick puredata at 11h11.com
Sat Feb 25 18:32:32 CET 2012

>> In my (not so huge) coding experience, I've always noticed that code
>> typing is the least time consuming aspect of a dsp project. To figure
>> out a good concept takes longer. Testing and bug fixing takes longer.
>> Optimization takes longer. I've once written an optimized FFT lib (in
>> C). It took me a month if I remember well, and that was not because of
>> all the code typing.

I wish I could code an external like he's coding:

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