[PD] pdlua + Gem-any examples/tips?

ALAN BROOKER alan.brooker2010 at gmail.com
Mon Mar 19 20:25:49 CET 2012


Hi Claude

Hey much thanks for the patch- lovely stuff- Im going to hack away and
learn a few things---can I ask where did you get the frag shader from?
Thanks again
On Mon, Mar 19, 2012 at 2:38 PM, Pagano, Patrick
<pat at digitalworlds.ufl.edu> wrote:
> That is really nice Claude.
>
>
> -----Original Message-----
> From: pd-list-bounces at iem.at [mailto:pd-list-bounces at iem.at] On Behalf Of Claude Heiland-Allen
> Sent: Monday, March 19, 2012 6:02 AM
> To: pd-list at iem.at
> Subject: Re: [PD] pdlua + Gem-any examples/tips?
>
> On 18/03/12 14:13, ALAN BROOKER wrote:
>> Does anyone know of any examples of using Lua with Gem in anyway?
>
> Attached example uses a custom particle system in Lua that also keeps track of various parameters for a GLSL shader.
>
> Rather undocumented/hacky and might not work on any machine but mine...
> usual "NO WARRANTY" warning goes here...
>
> If you want to see how it should look after it fails to run on your machine:
> http://claudiusmaximus.goto10.org/v/gears/2012-01-14_gear_chain_v1.ogv
> (36MB)
>
>
> Claude
>
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