[PD] Deform Shapes (Sphere, cone...)

Marian Weger mail at marianweger.com
Tue May 8 13:55:25 CEST 2012


try [curve3d]. there you can set the coordinates of each point individually.

other way: look at the glsl examples in the gem help. you could use a 
vertex shader to manipulate the positions of the vertices (="points 
composing this kind of shapes")


cheers,
marian


Am 08.05.12 13:31, schrieb Henrique Vassalo:
> I was wondering if it is possible to grab each point composing
> this kind of shapes and to make it look like anything.
> I tried message list with 3 values to make each point move, but
> its not possible does anyone have any ideia?
>
> -- 
> Os Melhores Cumprimentos
>
> Henrique Miguel Baião Vassalo
>
>
>
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