[PD] [TogEdge] - anything else ?

Jonathan Wilkes jancsika at yahoo.com
Thu Jun 21 20:16:24 CEST 2012


----- Original Message -----

> From: Frank Barknecht <fbar at footils.org>
> To: pd-list at iem.at
> Cc: 
> Sent: Thursday, June 21, 2012 12:00 PM
> Subject: Re: [PD] [TogEdge] - anything else ?
> 
> Hi,
> On Wed, Jun 20, 2012 at 05:29:49PM +0200, tim vets wrote:
>>  don't know if it matters if the tgl isn't visible,
>>  but i guess you could also use:
>>  [i ]X[== 0]
> 
> That would be *much* faster than using the [tgl]. You can squeeze a
> little bit more performance out of it if you use [f ] instead of [i ].

In Pd-l2ork with the [tgl] _not_ visible, it's 5-10% slower than [f]x[== 0]
There are plenty of circumstances-- say, where you're only sending
a few sporadic messages to the object chain in question-- where
the difference between using an invisible [tgl] and [f]x[== 0] is insignificant.  (For
example, to trigger on/off messages for depressing/releasing a piano key 
where it's unlikely you'd send more than one message per block.)  Both
take very little time to execute.

If it's visible, then of course it's much faster to use [f]x[== 0].

Also, note that if you want the same functionality as [tgl] you need to
use the outlet for [== 0] and not [f].

-Jonathan

> 
> Ciao
> -- 
> Frank
> 
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